On Thu, Oct 24, 2013 at 2:19 AM, Matt Turner <matts...@gmail.com> wrote: > A few Serious Sam 3 shaders affected: > > instructions in affected programs: 4384 -> 4344 (-0.91%) > --- > src/glsl/opt_algebraic.cpp | 12 ++++++++++++ > 1 file changed, 12 insertions(+) > > diff --git a/src/glsl/opt_algebraic.cpp b/src/glsl/opt_algebraic.cpp > index 37b2f02..3bf0689 100644 > --- a/src/glsl/opt_algebraic.cpp > +++ b/src/glsl/opt_algebraic.cpp > @@ -32,8 +32,11 @@ > #include "ir_visitor.h" > #include "ir_rvalue_visitor.h" > #include "ir_optimization.h" > +#include "ir_builder.h" > #include "glsl_types.h" > > +using namespace ir_builder; > + > namespace { > > /** > @@ -436,6 +439,15 @@ ir_algebraic_visitor::handle_expression(ir_expression > *ir) > > this->progress = true; > return new(mem_ctx) ir_constant(ir->type, &data); > + } else if (op_expr[0] && op_expr[0]->operation == ir_unop_logic_not && > + op_expr[1] && op_expr[1]->operation == ir_unop_logic_not) { > + /* De Morgan's Law: > + * (not A) or (not B) === not (A and B) > + */ > + temp = logic_not(logic_and(op_expr[0]->operands[0], > + op_expr[1]->operands[0])); > + return swizzle_if_required(ir, temp); > + this->progress = true;
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