On 28 October 2013 14:19, Eric Anholt <e...@anholt.net> wrote: > This only operates on constant/uniform values for now, because otherwise > I'd > have to deal with killing my available CSE entries when assignments happen, > and getting even this working in the tree ir was painful enough. > > As is, it has the following effect in shader-db: > > total instructions in shared programs: 1524077 -> 1521964 (-0.14%) > instructions in affected programs: 50629 -> 48516 (-4.17%) > GAINED: 0 > LOST: 0 > > And, for tropics, that accounts for most of the effect, the FPS > improvement is 11.67% +/- 0.72% (n=3). > > v2: Use read_only field of the variable, manually check the lod_info union > members, use get_num_operands(), rename cse_operands_visitor to > is_cse_candidate_visitor, move all is-a-candidate logic to that > function, and call it before checking for CSE on a given rvalue, more > comments, use private keyword. >
Thanks, Eric. Reviewed-by: Paul Berry <stereotype...@gmail.com> > --- > src/glsl/Makefile.sources | 1 + > src/glsl/glsl_parser_extras.cpp | 1 + > src/glsl/ir.h | 6 + > src/glsl/ir_optimization.h | 1 + > src/glsl/opt_cse.cpp | 599 > ++++++++++++++++++++++++++++++++++++++++ > 5 files changed, 608 insertions(+) > create mode 100644 src/glsl/opt_cse.cpp > > diff --git a/src/glsl/Makefile.sources b/src/glsl/Makefile.sources > index 2f7bfa1..2aabc05 100644 > --- a/src/glsl/Makefile.sources > +++ b/src/glsl/Makefile.sources > @@ -83,6 +83,7 @@ LIBGLSL_FILES = \ > $(GLSL_SRCDIR)/opt_constant_variable.cpp \ > $(GLSL_SRCDIR)/opt_copy_propagation.cpp \ > $(GLSL_SRCDIR)/opt_copy_propagation_elements.cpp \ > + $(GLSL_SRCDIR)/opt_cse.cpp \ > $(GLSL_SRCDIR)/opt_dead_builtin_varyings.cpp \ > $(GLSL_SRCDIR)/opt_dead_code.cpp \ > $(GLSL_SRCDIR)/opt_dead_code_local.cpp \ > diff --git a/src/glsl/glsl_parser_extras.cpp > b/src/glsl/glsl_parser_extras.cpp > index be17109..e6e71d7 100644 > --- a/src/glsl/glsl_parser_extras.cpp > +++ b/src/glsl/glsl_parser_extras.cpp > @@ -1597,6 +1597,7 @@ do_common_optimization(exec_list *ir, bool linked, > else > progress = do_constant_variable_unlinked(ir) || progress; > progress = do_constant_folding(ir) || progress; > + progress = do_cse(ir) || progress; > progress = do_algebraic(ir) || progress; > progress = do_lower_jumps(ir) || progress; > progress = do_vec_index_to_swizzle(ir) || progress; > diff --git a/src/glsl/ir.h b/src/glsl/ir.h > index 8d5bec9..c6662cd 100644 > --- a/src/glsl/ir.h > +++ b/src/glsl/ir.h > @@ -133,6 +133,7 @@ public: > virtual class ir_return * as_return() { return > NULL; } > virtual class ir_if * as_if() { return > NULL; } > virtual class ir_swizzle * as_swizzle() { return > NULL; } > + virtual class ir_texture * as_texture() { return > NULL; } > virtual class ir_constant * as_constant() { return > NULL; } > virtual class ir_discard * as_discard() { return > NULL; } > virtual class ir_jump * as_jump() { return > NULL; } > @@ -1717,6 +1718,11 @@ public: > v->visit(this); > } > > + virtual ir_texture *as_texture() > + { > + return this; > + } > + > virtual ir_visitor_status accept(ir_hierarchical_visitor *); > > /** > diff --git a/src/glsl/ir_optimization.h b/src/glsl/ir_optimization.h > index 074686c..3ca9f57 100644 > --- a/src/glsl/ir_optimization.h > +++ b/src/glsl/ir_optimization.h > @@ -77,6 +77,7 @@ bool do_constant_variable_unlinked(exec_list > *instructions); > bool do_copy_propagation(exec_list *instructions); > bool do_copy_propagation_elements(exec_list *instructions); > bool do_constant_propagation(exec_list *instructions); > +bool do_cse(exec_list *instructions); > void do_dead_builtin_varyings(struct gl_context *ctx, > gl_shader *producer, gl_shader *consumer, > unsigned num_tfeedback_decls, > diff --git a/src/glsl/opt_cse.cpp b/src/glsl/opt_cse.cpp > new file mode 100644 > index 0000000..c0fdb23 > --- /dev/null > +++ b/src/glsl/opt_cse.cpp > @@ -0,0 +1,599 @@ > +/* > + * Copyright © 2013 Intel Corporation > + * > + * Permission is hereby granted, free of charge, to any person obtaining a > + * copy of this software and associated documentation files (the > "Software"), > + * to deal in the Software without restriction, including without > limitation > + * the rights to use, copy, modify, merge, publish, distribute, > sublicense, > + * and/or sell copies of the Software, and to permit persons to whom the > + * Software is furnished to do so, subject to the following conditions: > + * > + * The above copyright notice and this permission notice (including the > next > + * paragraph) shall be included in all copies or substantial portions of > the > + * Software. > + * > + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, > EXPRESS OR > + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF > MERCHANTABILITY, > + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT > SHALL > + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR > OTHER > + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING > + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER > + * DEALINGS IN THE SOFTWARE. > + */ > + > +/** > + * \file opt_cse.cpp > + * > + * constant subexpression elimination at the GLSL IR level. > + * > + * Compare to brw_fs_cse.cpp for a more complete CSE implementation. > This one > + * is generic and handles texture operations, but it's rather simple > currently > + * and doesn't support modification of variables in the available > expressions > + * list, so it can't do variables other than uniforms or shader inputs. > + */ > + > +#include "ir.h" > +#include "ir_visitor.h" > +#include "ir_rvalue_visitor.h" > +#include "ir_basic_block.h" > +#include "ir_optimization.h" > +#include "ir_builder.h" > +#include "glsl_types.h" > + > +using namespace ir_builder; > + > +static bool debug = false; > + > +namespace { > + > +/** > + * This is the record of an available expression for common subexpression > + * elimination. > + */ > +class ae_entry : public exec_node > +{ > +public: > + ae_entry(ir_instruction *base_ir, ir_rvalue **val) > + : val(val), base_ir(base_ir) > + { > + assert(val); > + assert(*val); > + assert(base_ir); > + > + var = NULL; > + } > + > + /** > + * The pointer to the expression that we might be able to reuse > + * > + * Note the double pointer -- this is the place in the base_ir > expression > + * tree that we would rewrite to move the expression out to a new > variable > + * assignment. > + */ > + ir_rvalue **val; > + > + /** > + * Root instruction in the basic block where the expression appeared. > + * > + * This is used so that we can insert the new variable declaration > into the > + * instruction stream (since *val is just somewhere in base_ir's > expression > + * tree). > + */ > + ir_instruction *base_ir; > + > + /** > + * The variable that the expression has been stored in, if it's been > CSEd > + * once already. > + */ > + ir_variable *var; > +}; > + > +class cse_visitor : public ir_rvalue_visitor { > +public: > + cse_visitor(exec_list *validate_instructions) > + : validate_instructions(validate_instructions) > + { > + progress = false; > + mem_ctx = ralloc_context(NULL); > + this->ae = new(mem_ctx) exec_list; > + } > + ~cse_visitor() > + { > + ralloc_free(mem_ctx); > + } > + > + virtual ir_visitor_status visit_enter(ir_function_signature *ir); > + virtual ir_visitor_status visit_enter(ir_loop *ir); > + virtual ir_visitor_status visit_enter(ir_if *ir); > + virtual ir_visitor_status visit_enter(ir_call *ir); > + virtual void handle_rvalue(ir_rvalue **rvalue); > + > + bool progress; > + > +private: > + void *mem_ctx; > + > + ir_rvalue *try_cse(ir_rvalue *rvalue); > + void add_to_ae(ir_rvalue **rvalue); > + > + /** List of ae_entry: The available expressions to reuse */ > + exec_list *ae; > + > + /** > + * The whole shader, so that we can validate_ir_tree in debug mode. > + * > + * This proved quite useful when trying to get the tree manipulation > + * right. > + */ > + exec_list *validate_instructions; > +}; > + > +/** > + * Visitor to walk an expression tree to check that all variables > referenced > + * are constants. > + */ > +class is_cse_candidate_visitor : public ir_hierarchical_visitor > +{ > +public: > + > + is_cse_candidate_visitor() > + : ok(true) > + { > + } > + > + virtual ir_visitor_status visit(ir_dereference_variable *ir); > + > + bool ok; > +}; > + > + > +class contains_rvalue_visitor : public ir_rvalue_visitor > +{ > +public: > + > + contains_rvalue_visitor(ir_rvalue *val) > + : val(val) > + { > + found = false; > + } > + > + virtual void handle_rvalue(ir_rvalue **rvalue); > + > + bool found; > + > +private: > + ir_rvalue *val; > +}; > + > +} /* unnamed namespace */ > + > +static void > +dump_ae(exec_list *ae) > +{ > + int i = 0; > + > + printf("CSE: AE contents:\n"); > + foreach_list(node, ae) { > + ae_entry *entry = (ae_entry *)node; > + > + printf("CSE: AE %2d (%p): ", i, entry); > + (*entry->val)->print(); > + printf("\n"); > + > + if (entry->var) > + printf("CSE: in var %p:\n", entry->var); > + > + i++; > + } > +} > + > +ir_visitor_status > +is_cse_candidate_visitor::visit(ir_dereference_variable *ir) > +{ > + /* Currently, since we don't handle kills of the ae based on variables > + * getting assigned, we can only handle constant variables. > + */ > + if (ir->var->read_only) { > + return visit_continue; > + } else { > + ok = false; > + return visit_stop; > + } > +} > + > +void > +contains_rvalue_visitor::handle_rvalue(ir_rvalue **rvalue) > +{ > + if (*rvalue == val) > + found = true; > +} > + > +static bool > +contains_rvalue(ir_rvalue *haystack, ir_rvalue *needle) > +{ > + contains_rvalue_visitor v(needle); > + haystack->accept(&v); > + return v.found; > +} > + > +static bool > +is_cse_candidate(ir_rvalue *ir) > +{ > + /* Our temporary variable assignment generation isn't ready to handle > + * anything bigger than a vector. > + */ > + if (!ir->type->is_vector() && !ir->type->is_scalar()) > + return false; > + > + /* Only handle expressions and textures currently. We may want to > extend > + * to variable-index array dereferences at some point. > + */ > + switch (ir->ir_type) { > + case ir_type_expression: > + case ir_type_texture: > + break; > + default: > + return false; > + } > + > + is_cse_candidate_visitor v; > + > + ir->accept(&v); > + > + return v.ok; > +} > + > +static bool > +equals(ir_rvalue *a, ir_rvalue *b); > + > +static bool > +equals(ir_constant *a, ir_constant *b) > +{ > + if (!a || !b) > + return false; > + > + if (a->type != b->type) > + return false; > + > + for (unsigned i = 0; i < a->type->components(); i++) { > + if (a->value.u[i] != b->value.u[i]) > + return false; > + } > + > + return true; > +} > + > +static bool > +equals(ir_dereference_variable *a, ir_dereference_variable *b) > +{ > + if (!a || !b) > + return false; > + > + return a->var == b->var; > +} > + > +static bool > +equals(ir_dereference_array *a, ir_dereference_array *b) > +{ > + if (!a || !b) > + return false; > + > + if (!equals(a->array, b->array)) > + return false; > + > + if (!equals(a->array_index, b->array_index)) > + return false; > + > + return true; > +} > + > +static bool > +equals(ir_swizzle *a, ir_swizzle *b) > +{ > + if (!a || !b) > + return false; > + > + if (a->type != b->type) > + return false; > + > + if (a->mask.x != b->mask.x || > + a->mask.y != b->mask.y || > + a->mask.z != b->mask.z || > + a->mask.w != b->mask.w) { > + return false; > + } > + > + return equals(a->val, b->val); > +} > + > +static bool > +equals(ir_texture *a, ir_texture *b) > +{ > + if (!a || !b) > + return false; > + > + if (a->type != b->type) > + return false; > + > + if (a->op != b->op) > + return false; > + > + if (!equals(a->coordinate, b->coordinate)) > + return false; > + > + if (!equals(a->projector, b->projector)) > + return false; > + > + if (!equals(a->shadow_comparitor, b->shadow_comparitor)) > + return false; > + > + if (!equals(a->offset, b->offset)) > + return false; > + > + if (!equals(a->sampler, b->sampler)) > + return false; > + > + switch (a->op) { > + case ir_tex: > + case ir_lod: > + case ir_query_levels: > + break; > + case ir_txb: > + if (!equals(a->lod_info.bias, b->lod_info.bias)) > + return false; > + break; > + case ir_txl: > + case ir_txf: > + case ir_txs: > + if (!equals(a->lod_info.lod, b->lod_info.lod)) > + return false; > + break; > + case ir_txd: > + if (!equals(a->lod_info.grad.dPdx, b->lod_info.grad.dPdx) || > + !equals(a->lod_info.grad.dPdy, b->lod_info.grad.dPdy)) > + return false; > + case ir_txf_ms: > + if (!equals(a->lod_info.sample_index, b->lod_info.sample_index)) > + return false; > + break; > + case ir_tg4: > + if (!equals(a->lod_info.component, b->lod_info.component)) > + return false; > + default: > + assert(!"Unrecognized texture op"); > + } > + > + return true; > +} > + > +static bool > +equals(ir_expression *a, ir_expression *b) > +{ > + if (!a || !b) > + return false; > + > + if (a->type != b->type) > + return false; > + > + if (a->operation != b->operation) > + return false; > + > + for (unsigned i = 0; i < a->get_num_operands(); i++) { > + if (!equals(a->operands[i], b->operands[i])) > + return false; > + } > + > + return true; > +} > + > +static bool > +equals(ir_rvalue *a, ir_rvalue *b) > +{ > + if (!a || !b) > + return !a && !b; > + > + if (a->type != b->type) > + return false; > + > + switch (a->ir_type) { > + case ir_type_texture: > + return equals(a->as_texture(), b->as_texture()); > + > + case ir_type_constant: > + return equals(a->as_constant(), b->as_constant()); > + > + case ir_type_expression: > + return equals(a->as_expression(), b->as_expression()); > + > + case ir_type_dereference_variable: > + return equals(a->as_dereference_variable(), > b->as_dereference_variable()); > + > + case ir_type_dereference_array: > + return equals(a->as_dereference_array(), b->as_dereference_array()); > + > + case ir_type_swizzle: > + return equals(a->as_swizzle(), b->as_swizzle()); > + > + default: > + return false; > + } > +} > + > +/** > + * Tries to find and return a reference to a previous computation of a > given > + * expression. > + * > + * Walk the list of available expressions checking if any of them match > the > + * rvalue, and if so, move the previous copy of the expression to a > temporary > + * and return a reference of the temporary. > + */ > +ir_rvalue * > +cse_visitor::try_cse(ir_rvalue *rvalue) > +{ > + foreach_list(node, ae) { > + ae_entry *entry = (ae_entry *)node; > + > + if (debug) { > + printf("Comparing to AE %p: ", entry); > + (*entry->val)->print(); > + printf("\n"); > + } > + > + if (!equals(rvalue, *entry->val)) > + continue; > + > + if (debug) { > + printf("CSE: Replacing: "); > + (*entry->val)->print(); > + printf("\n"); > + printf("CSE: with: "); > + rvalue->print(); > + printf("\n"); > + } > + > + if (!entry->var) { > + ir_instruction *base_ir = entry->base_ir; > + > + ir_variable *var = new(rvalue) ir_variable(rvalue->type, > + "cse", > + ir_var_auto); > + > + /* Write the previous expression result into a new variable. */ > + base_ir->insert_before(var); > + ir_assignment *assignment = assign(var, *entry->val); > + base_ir->insert_before(assignment); > + > + /* Replace the expression in the original tree with a deref of > the > + * variable, but keep tracking the expression for further reuse. > + */ > + *entry->val = new(rvalue) ir_dereference_variable(var); > + entry->val = &assignment->rhs; > + > + entry->var = var; > + > + /* Update the base_irs in the AE list. We have to be sure that > + * they're correct -- expressions from our base_ir that weren't > moved > + * need to stay in this base_ir (so that later consumption of > them > + * puts new variables between our new variable and our base_ir), > but > + * expressions from our base_ir that we *did* move need base_ir > + * updated so that any further elimination from inside gets its > new > + * assignments put before our new assignment. > + */ > + foreach_list(fixup_node, ae) { > + ae_entry *fixup_entry = (ae_entry *)fixup_node; > + if (contains_rvalue(assignment->rhs, *fixup_entry->val)) > + fixup_entry->base_ir = assignment; > + } > + > + if (debug) > + dump_ae(ae); > + } > + > + /* Replace the expression in our current tree with the variable. */ > + return new(rvalue) ir_dereference_variable(entry->var); > + } > + > + return NULL; > +} > + > +/** Add the rvalue to the list of available expressions for CSE. */ > +void > +cse_visitor::add_to_ae(ir_rvalue **rvalue) > +{ > + if (debug) { > + printf("CSE: Add to AE: "); > + (*rvalue)->print(); > + printf("\n"); > + } > + > + ae->push_tail(new(mem_ctx) ae_entry(base_ir, rvalue)); > + > + if (debug) > + dump_ae(ae); > +} > + > +void > +cse_visitor::handle_rvalue(ir_rvalue **rvalue) > +{ > + if (!*rvalue) > + return; > + > + if (debug) { > + printf("CSE: handle_rvalue "); > + (*rvalue)->print(); > + printf("\n"); > + } > + > + if (!is_cse_candidate(*rvalue)) > + return; > + > + ir_rvalue *new_rvalue = try_cse(*rvalue); > + if (new_rvalue) { > + *rvalue = new_rvalue; > + progress = true; > + > + if (debug) > + validate_ir_tree(validate_instructions); > + } else { > + add_to_ae(rvalue); > + } > +} > + > +ir_visitor_status > +cse_visitor::visit_enter(ir_if *ir) > +{ > + handle_rvalue(&ir->condition); > + > + ae->make_empty(); > + visit_list_elements(this, &ir->then_instructions); > + > + ae->make_empty(); > + visit_list_elements(this, &ir->else_instructions); > + > + ae->make_empty(); > + return visit_continue_with_parent; > +} > + > +ir_visitor_status > +cse_visitor::visit_enter(ir_function_signature *ir) > +{ > + ae->make_empty(); > + visit_list_elements(this, &ir->body); > + > + ae->make_empty(); > + return visit_continue_with_parent; > +} > + > +ir_visitor_status > +cse_visitor::visit_enter(ir_loop *ir) > +{ > + ae->make_empty(); > + visit_list_elements(this, &ir->body_instructions); > + > + ae->make_empty(); > + return visit_continue_with_parent; > +} > + > +ir_visitor_status > +cse_visitor::visit_enter(ir_call *ir) > +{ > + /* Because call is an exec_list of ir_rvalues, handle_rvalue gets > passed a > + * pointer to the (ir_rvalue *) on the stack. Since we save those > pointers > + * in the AE list, we can't let handle_rvalue get called. > + */ > + return visit_continue_with_parent; > +} > + > +/** > + * Does a (uniform-value) constant subexpression elimination pass on the > code > + * present in the instruction stream. > + */ > +bool > +do_cse(exec_list *instructions) > +{ > + cse_visitor v(instructions); > + > + visit_list_elements(&v, instructions); > + > + return v.progress; > +} > -- > 1.8.4.rc3 > > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev >
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