On 26 November 2013 00:02, Francisco Jerez <[email protected]> wrote:
>
> + * ARB_shader_image_load_store qualifiers.
> + */
> + struct {
> + bool read_only;
> + bool write_only;
>
It's hard to come up with a good naming convention for read_only and
write_only--should they have underscores (like the GLenum values
GL_READ_ONLY and GL_WRITE_ONLY) or not (like the GLSL keywords readonly and
writeonly)? I think you've made a reasonable choice to standardize on
always using underscores. However, I would appreciate a short comment next
to "read_only" and "write_only" to indicate that the corresponding GLSL
keywords are "readonly" and "writeonly".
With that change, the patch is:
Reviewed-by: Paul Berry <[email protected]>
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