----- Original Message -----
> On Wed, Jan 8, 2014 at 6:27 PM,  <[email protected]> wrote:
> >     }
> > -
> > +
> > +   if (0) {
> > +      debug_printf("  bbox: (%i, %i) - (%i, %i)\n",
> > +                   bbox.x0, bbox.y0,
> > +                   bbox.x1, bbox.y1);
> > +   }
> > +
> >     if (!u_rect_test_intersection(&setup->draw_regions[viewport_index],
> >     &bbox)) {
> >        if (0) debug_printf("offscreen\n");
> >        LP_COUNT(nr_culled_tris);
> 
> This part should probably be dropped, no?
> 

It was left there on purpose, as it's useful for debugging and no harm for 
release.  Similar if (0) { ... } blocks are in this and many other source files.

Jose
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