Hi Dave,
Adding { GLX_DRAWABLEL_TYPE, GLX_WINDOW_BIT } to the attrib list should
work, and would technically be more correct since glxinfo is creating a
window drawable. 32-bit float FBConfigs won't be able to render to X
drawables (at least on our driver), so they don't have associated visuals.
Thanks,
-James
On 02/11/2014 07:16 PM, Dave Airlie wrote:
Hey,
so currently glxinfo with our libGL vs indirect nvidia GL fails to work,
The main reason is we get fbconfigs, our libGL picks the best fbconfig
as a 32-bit per channel RGBA, but then glXGetVisualFromFBConfig fails
on that since I assume it wants 8-bit per channel ones.
Now I can fix this to fallback to the old school, choose_xvisinfo and
glXCreateContext paths and I then at least get the extension info etc
printed, though I'm wondering if there is something else we should be
doing in the glxinfo fbconfig picking code?
Any ideas?
Dave.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev