https://bugs.freedesktop.org/show_bug.cgi?id=75068
Priority: medium Bug ID: 75068 Assignee: mesa-dev@lists.freedesktop.org Summary: GL_COLOR not handled in GL_ARB_vertex_program MatrixMode() function Severity: minor Classification: Unclassified OS: All Reporter: b.bel...@gmail.com Hardware: All Status: NEW Version: git Component: Mesa core Product: Mesa The GL_ARB_vertex_program's MatrixMode function is defined in ./src/mesa/main/matrix.c, function "void GLAPIENTRY _mesa_MatrixMode( GLenum mode )". OpenGL spec defined GL_COLOR as a valid parameter but it is not handled here. These results in "Mesa: User error: GL_INVALID_ENUM in glMatrixMode(mode)" errors when launching the Source engine games (CS:S, L4D2, HL² or Team Fortress 2) and when mesa debug is set on. Also, I don't know if it's a problem or not, the parameters GL_MATRIX8_ARB to GL_MATRIX31_ARB are not handled too. -- You are receiving this mail because: You are the assignee for the bug.
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