> I've rewritten the core of the register merging algorithm to be able to cope > in the presence of (almost) arbitrarily nested loop and conditional > structures. With this patch (tested on master), the Pixmark tests finally > work just fine and some of the shadertoy demos have started working for me, > too. I had been using this patch on top of Mesa 10.1.x and 10.2.x for several > weeks now in daily use (including 3D gaming) and have seen no regressions. > I'm unfortunately unable to run piglit at all as it fails the sanity check > due to some mysterious z-buffer readback inaccuracy.
Don't worry about that bit so much, run piglit gpu.py, apply patch, rerun, compare for any regressions. though I'm not so sure if rv670 survives a piglit run, you can also run against softpipe or llvmpipe, as this should affect those as well in theory. Dave. _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
