https://bugs.freedesktop.org/show_bug.cgi?id=80888
Priority: medium Bug ID: 80888 Assignee: mesa-dev@lists.freedesktop.org Summary: draw_cliptest_tmp.h computes zero/zero It is better to use NAN macro Severity: normal Classification: Unclassified OS: Linux (All) Reporter: zec...@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: 10.2 Component: Other Product: Mesa draw_cliptest_tmp.h:180 "position[3] = zero / zero; /* MSVC doesn't accept 0.0 / 0.0 */" is wrong in my opinion. The NAN macro from math.h should be used instead "position[3] = NAN;" see man NAN. I believe zero/zero is against any programming language standard that I know. -- You are receiving this mail because: You are the assignee for the bug.
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