https://bugs.freedesktop.org/show_bug.cgi?id=68296
--- Comment #13 from Michel Dänzer <mic...@daenzer.net> --- (In reply to comment #12) > If then you add a glClear(GL_COLOR_BUFFER_BIT) after the call to > glViewport(...), then the problem goes away. > > The question is, is it the responsibility of the GL client program to make a > call to glClear after executing glViewport, [...] It is, if the GL client program wants the new viewport size to be filled with the clear colour. -- You are receiving this mail because: You are the assignee for the bug.
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