https://bugs.freedesktop.org/show_bug.cgi?id=68296

--- Comment #13 from Michel Dänzer <mic...@daenzer.net> ---
(In reply to comment #12)
> If then you add a glClear(GL_COLOR_BUFFER_BIT) after the call to
> glViewport(...), then the problem goes away.
> 
> The question is, is it the responsibility of the GL client program to make a
> call to glClear after executing glViewport, [...]

It is, if the GL client program wants the new viewport size to be filled with
the clear colour.

-- 
You are receiving this mail because:
You are the assignee for the bug.
_______________________________________________
mesa-dev mailing list
mesa-dev@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to