This adds support for Marek's new driconf parameter, which avoids
totally white rendering in Unigine Valley (which attempts to enable
the GL_ARB_sample_shading extension in an illegal place).

Signed-off-by: Kenneth Graunke <[email protected]>
---
 src/mesa/drivers/dri/i965/brw_context.c  | 3 +++
 src/mesa/drivers/dri/i965/intel_screen.c | 1 +
 2 files changed, 4 insertions(+)

diff --git a/src/mesa/drivers/dri/i965/brw_context.c 
b/src/mesa/drivers/dri/i965/brw_context.c
index 52f2557..402d936 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -570,6 +570,9 @@ brw_process_driconf_options(struct brw_context *brw)
 
    ctx->Const.DisableGLSLLineContinuations =
       driQueryOptionb(options, "disable_glsl_line_continuations");
+
+   ctx->Const.AllowGLSLExtensionDirectiveMidShader =
+      driQueryOptionb(options, "allow_glsl_extension_directive_midshader");
 }
 
 GLboolean
diff --git a/src/mesa/drivers/dri/i965/intel_screen.c 
b/src/mesa/drivers/dri/i965/intel_screen.c
index 5ebf1d5..ea0fc58 100644
--- a/src/mesa/drivers/dri/i965/intel_screen.c
+++ b/src/mesa/drivers/dri/i965/intel_screen.c
@@ -84,6 +84,7 @@ DRI_CONF_BEGIN
       DRI_CONF_FORCE_GLSL_EXTENSIONS_WARN("false")
       DRI_CONF_DISABLE_GLSL_LINE_CONTINUATIONS("false")
       DRI_CONF_DISABLE_BLEND_FUNC_EXTENDED("false")
+      DRI_CONF_ALLOW_GLSL_EXTENSION_DIRECTIVE_MIDSHADER("false")
 
       DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
         DRI_CONF_DESC(en, "Perform code generation at shader link time.")
-- 
2.0.2

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