Also update 10.3 relnotes to match, and note nv50/nvc0 support there.

Signed-off-by: Chris Forbes <chr...@ijw.co.nz>
---
 docs/GL3.txt            | 2 +-
 docs/relnotes/10.3.html | 1 +
 2 files changed, 2 insertions(+), 1 deletion(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0631c72..1c3567e 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -188,7 +188,7 @@ GL 4.5, GLSL 4.50:
   GL_ARB_clip_control                                  not started
   GL_ARB_conditional_render_inverted                   not started
   GL_ARB_cull_distance                                 not started
-  GL_ARB_derivative_control                            DONE (nv50, nvc0)
+  GL_ARB_derivative_control                            DONE (i965, nv50, nvc0)
   GL_ARB_direct_state_access                           not started
   GL_ARB_get_texture_sub_image                         started (Brian Paul)
   GL_ARB_shader_texture_image_samples                  not started
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index a297106..3c33150 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -46,6 +46,7 @@ Note: some of the new features are only available with 
certain drivers.
 <ul>
 <li>GL_ARB_ES3_compatibility on nv50, nvc0, r600, radeonsi, softpipe, 
llvmpipe</li>
 <li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
+<li>GL_ARB_derivative_control on i965, nv50, nvc0</li>
 <li>GL_ARB_draw_indirect on nvc0, radeonsi</li>
 <li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
 <li>GL_ARB_multi_draw_indirect on nvc0, radeonsi</li>
-- 
2.0.4

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