https://bugs.freedesktop.org/show_bug.cgi?id=83463

Abdiel Janulgue <[email protected]> changed:

           What    |Removed                     |Added
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           Assignee|[email protected]. |[email protected]
                   |org                         |

--- Comment #1 from Abdiel Janulgue <[email protected]> ---
We got an infinite loop in swrast which is caused by the back and forth
ping-pong between saturate-to-clamp lowering pass and the clamp-to-saturate
opt_algebraic optimization pass. I got a fix coming up which optionally
disables the opt_algebraic optimization by adding an EmitNoSat toggle in
gl_shader_compiler_options.

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