The series looks good to me.  Nice catches.
Reviewed-by: Brian Paul <[email protected]>

-Brian


On 09/18/2014 05:32 PM, Kenneth Graunke wrote:
Dead since the _MaxElement removal, but these functions seemed generally
applicable, so I decided to remove them in a separate patch.

Signed-off-by: Kenneth Graunke <[email protected]>
---
  src/mesa/main/arrayobj.h | 26 --------------------------
  1 file changed, 26 deletions(-)

diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 1819cd1..3c1f918 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -78,32 +78,6 @@ extern void
  _mesa_update_vao_client_arrays(struct gl_context *ctx,
                                 struct gl_vertex_array_object *vao);

-
-/** Returns the bitmask of all enabled arrays in fixed function mode.
- *
- *  In fixed function mode only the traditional fixed function arrays
- *  are available.
- */
-static inline GLbitfield64
-_mesa_array_object_get_enabled_ff(const struct gl_vertex_array_object *vao)
-{
-   return vao->_Enabled & VERT_BIT_FF_ALL;
-}
-
-/** Returns the bitmask of all enabled arrays in arb/glsl shader mode.
- *
- *  In arb/glsl shader mode all the fixed function and the arb/glsl generic
- *  arrays are available. Only the first generic array takes
- *  precedence over the legacy position array.
- */
-static inline GLbitfield64
-_mesa_array_object_get_enabled_arb(const struct gl_vertex_array_object *vao)
-{
-   GLbitfield64 enabled = vao->_Enabled;
-   return enabled & ~(VERT_BIT_POS & (enabled >> VERT_ATTRIB_GENERIC0));
-}
-
-
  /*
   * API functions
   */


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