On Wed, Sep 24, 2014 at 12:20 PM, Marek Olšák <mar...@gmail.com> wrote: > Cubemaps have array_size == 1, but you can still set the target to 2D
Are you *sure* about that? Everything I'm seeing indicates that cubemaps have array_size == 6. For example this code in nv50_tex.c: depth = MAX2(mt->base.base.array_size, mt->base.base.depth0); ... case PIPE_TEXTURE_CUBE: depth /= 6; ... > and set first_layer <= last_layer <= 6 in the sample view. Instead of > checking array_size, maybe NumLayers should be used instead. Just > guessing. > > Marek > > On Wed, Sep 24, 2014 at 5:05 PM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >> The disguise of cubemap's layeredness is insufficient to trip up this >> code :) They still get their NumLayers set, and the resources still >> have an array size. Perhaps there's a scenario I'm not considering? >> >> On Wed, Sep 24, 2014 at 5:23 AM, Marek Olšák <mar...@gmail.com> wrote: >>> Maybe something similar also needs to be done for cubemaps, because >>> they are just layered textures in disguise? >>> >>> Marek >>> >>> On Wed, Sep 24, 2014 at 7:01 AM, Ilia Mirkin <imir...@alum.mit.edu> wrote: >>>> For 3d textures, NumLayers is set to 1, which is not what we want. This >>>> fixes the newly added gl-layer-render-storage test (which constructs >>>> immutable 3d textures). Fixes regression introduced in d82bd7eb060. >>>> >>>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=84145 >>>> Signed-off-by: Ilia Mirkin <imir...@alum.mit.edu> >>>> --- >>>> src/mesa/state_tracker/st_atom_texture.c | 2 +- >>>> src/mesa/state_tracker/st_cb_fbo.c | 3 ++- >>>> src/mesa/state_tracker/st_texture.c | 3 ++- >>>> 3 files changed, 5 insertions(+), 3 deletions(-) >>>> >>>> diff --git a/src/mesa/state_tracker/st_atom_texture.c >>>> b/src/mesa/state_tracker/st_atom_texture.c >>>> index ed9a444..19072ae 100644 >>>> --- a/src/mesa/state_tracker/st_atom_texture.c >>>> +++ b/src/mesa/state_tracker/st_atom_texture.c >>>> @@ -223,7 +223,7 @@ static unsigned last_level(struct st_texture_object >>>> *stObj) >>>> >>>> static unsigned last_layer(struct st_texture_object *stObj) >>>> { >>>> - if (stObj->base.Immutable) >>>> + if (stObj->base.Immutable && stObj->pt->array_size > 1) >>>> return MIN2(stObj->base.MinLayer + stObj->base.NumLayers - 1, >>>> stObj->pt->array_size - 1); >>>> return stObj->pt->array_size - 1; >>>> diff --git a/src/mesa/state_tracker/st_cb_fbo.c >>>> b/src/mesa/state_tracker/st_cb_fbo.c >>>> index 470ab27..7b6a444 100644 >>>> --- a/src/mesa/state_tracker/st_cb_fbo.c >>>> +++ b/src/mesa/state_tracker/st_cb_fbo.c >>>> @@ -451,7 +451,8 @@ st_update_renderbuffer_surface(struct st_context *st, >>>> } >>>> >>>> /* Adjust for texture views */ >>>> - if (strb->is_rtt) { >>>> + if (strb->is_rtt && resource->array_size > 1 && >>>> + strb->Base.TexImage->TexObject->Immutable) { >>>> struct gl_texture_object *tex = strb->Base.TexImage->TexObject; >>>> first_layer += tex->MinLayer; >>>> if (!strb->rtt_layered) >>>> diff --git a/src/mesa/state_tracker/st_texture.c >>>> b/src/mesa/state_tracker/st_texture.c >>>> index c84aa45..2cd95ec 100644 >>>> --- a/src/mesa/state_tracker/st_texture.c >>>> +++ b/src/mesa/state_tracker/st_texture.c >>>> @@ -263,7 +263,8 @@ st_texture_image_map(struct st_context *st, struct >>>> st_texture_image *stImage, >>>> if (stObj->base.Immutable) { >>>> level += stObj->base.MinLevel; >>>> z += stObj->base.MinLayer; >>>> - d = MIN2(d, stObj->base.NumLayers); >>>> + if (stObj->pt->array_size > 1) >>>> + d = MIN2(d, stObj->base.NumLayers); >>>> } >>>> >>>> z += stImage->base.Face; >>>> -- >>>> 1.8.5.5 >>>> >>>> _______________________________________________ >>>> mesa-dev mailing list >>>> mesa-dev@lists.freedesktop.org >>>> http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev