On Thu, Sep 4, 2014 at 7:43 PM, Eric Anholt <e...@anholt.net> wrote:
> The core sw primitive restart code is still around, because i965 uses it
> in some cases, but there are no drivers that want it on all the time.

Reviewed-by: Rob Clark <robdcl...@gmail.com

> ---
>  src/mesa/drivers/dri/i965/brw_primitive_restart.c |  8 ----
>  src/mesa/main/context.c                           |  3 --
>  src/mesa/main/mtypes.h                            |  5 ---
>  src/mesa/vbo/vbo_exec_array.c                     | 46 
> +++--------------------
>  src/mesa/vbo/vbo_primitive_restart.c              |  4 +-
>  5 files changed, 8 insertions(+), 58 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_primitive_restart.c 
> b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
> index 2d654f6..f7764e1 100644
> --- a/src/mesa/drivers/dri/i965/brw_primitive_restart.c
> +++ b/src/mesa/drivers/dri/i965/brw_primitive_restart.c
> @@ -138,14 +138,6 @@ brw_handle_primitive_restart(struct gl_context *ctx,
>        return GL_FALSE;
>     }
>
> -   /* If the driver has requested software handling of primitive restarts,
> -    * then the VBO module has already taken care of things, and we can
> -    * just draw as normal.
> -    */
> -   if (ctx->Const.PrimitiveRestartInSoftware) {
> -      return GL_FALSE;
> -   }
> -
>     /* If we have set the in_progress flag, then we are in the middle
>      * of handling the primitive restart draw.
>      */
> diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
> index fbdbd68..ba8d00d 100644
> --- a/src/mesa/main/context.c
> +++ b/src/mesa/main/context.c
> @@ -684,9 +684,6 @@ _mesa_init_constants(struct gl_constants *consts, gl_api 
> api)
>     /* GL_ARB_robustness */
>     consts->ResetStrategy = GL_NO_RESET_NOTIFICATION_ARB;
>
> -   /* PrimitiveRestart */
> -   consts->PrimitiveRestartInSoftware = GL_FALSE;
> -
>     /* ES 3.0 or ARB_ES3_compatibility */
>     consts->MaxElementIndex = 0xffffffffu;
>
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 4fb30ff..3c8f24f 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3471,11 +3471,6 @@ struct gl_constants
>     GLboolean GLSLSkipStrictMaxUniformLimitCheck;
>
>     /**
> -    * Force software support for primitive restart in the VBO module.
> -    */
> -   GLboolean PrimitiveRestartInSoftware;
> -
> -   /**
>      * Always use the GetTransformFeedbackVertexCount() driver hook, rather
>      * than passing the transform feedback object to the drawing function.
>      */
> diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
> index 22557e1..1ab3e23 100644
> --- a/src/mesa/vbo/vbo_exec_array.c
> +++ b/src/mesa/vbo/vbo_exec_array.c
> @@ -562,38 +562,6 @@ vbo_bind_arrays(struct gl_context *ctx)
>     }
>  }
>
> -
> -/**
> - * Handle a draw case that potentially has primitive restart enabled.
> - *
> - * If primitive restart is enabled, and PrimitiveRestartInSoftware is
> - * set, then vbo_sw_primitive_restart is used to handle the primitive
> - * restart case in software.
> - */
> -static void
> -vbo_handle_primitive_restart(struct gl_context *ctx,
> -                             const struct _mesa_prim *prim,
> -                             GLuint nr_prims,
> -                             const struct _mesa_index_buffer *ib,
> -                             GLboolean index_bounds_valid,
> -                             GLuint min_index,
> -                             GLuint max_index)
> -{
> -   struct vbo_context *vbo = vbo_context(ctx);
> -
> -   if (ctx->Const.PrimitiveRestartInSoftware &&
> -       ctx->Array._PrimitiveRestart &&
> -       (ib != NULL)) {
> -      /* Handle primitive restart in software */
> -      vbo_sw_primitive_restart(ctx, prim, nr_prims, ib, NULL);
> -   } else {
> -      /* Call driver directly for draw_prims */
> -      vbo->draw_prims(ctx, prim, nr_prims, ib,
> -                      index_bounds_valid, min_index, max_index, NULL, NULL);
> -   }
> -}
> -
> -
>  /**
>   * Helper function called by the other DrawArrays() functions below.
>   * This is where we handle primitive restart for drawing non-indexed
> @@ -1011,8 +979,8 @@ vbo_validated_drawrangeelements(struct gl_context *ctx, 
> GLenum mode,
>      */
>
>     check_buffers_are_unmapped(exec->array.inputs);
> -   vbo_handle_primitive_restart(ctx, prim, 1, &ib,
> -                                index_bounds_valid, start, end);
> +   vbo->draw_prims(ctx, prim, 1, &ib,
> +                   index_bounds_valid, start, end, NULL, NULL);
>
>     if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) {
>        _mesa_flush(ctx);
> @@ -1386,8 +1354,8 @@ vbo_validated_multidrawelements(struct gl_context *ctx, 
> GLenum mode,
>        }
>
>        check_buffers_are_unmapped(exec->array.inputs);
> -      vbo_handle_primitive_restart(ctx, prim, primcount, &ib,
> -                                   GL_FALSE, ~0, ~0);
> +      vbo->draw_prims(ctx, prim, primcount, &ib,
> +                      false, ~0, ~0, NULL, NULL);
>     } else {
>        /* render one prim at a time */
>        for (i = 0; i < primcount; i++) {
> @@ -1415,8 +1383,8 @@ vbo_validated_multidrawelements(struct gl_context *ctx, 
> GLenum mode,
>             prim[0].basevertex = 0;
>
>           check_buffers_are_unmapped(exec->array.inputs);
> -         vbo_handle_primitive_restart(ctx, prim, 1, &ib,
> -                                      GL_FALSE, ~0, ~0);
> +         vbo->draw_prims(ctx, prim, 1, &ib,
> +                         false, ~0, ~0, NULL, NULL);
>        }
>     }
>
> @@ -1478,8 +1446,6 @@ vbo_draw_transform_feedback(struct gl_context *ctx, 
> GLenum mode,
>
>     if (ctx->Driver.GetTransformFeedbackVertexCount &&
>         (ctx->Const.AlwaysUseGetTransformFeedbackVertexCount ||
> -        (ctx->Const.PrimitiveRestartInSoftware &&
> -         ctx->Array._PrimitiveRestart) ||
>          !vbo_all_varyings_in_vbos(exec->array.inputs))) {
>        GLsizei n = ctx->Driver.GetTransformFeedbackVertexCount(ctx, obj, 
> stream);
>        vbo_draw_arrays(ctx, mode, 0, n, numInstances, 0);
> diff --git a/src/mesa/vbo/vbo_primitive_restart.c 
> b/src/mesa/vbo/vbo_primitive_restart.c
> index 25c8966..562dedc 100644
> --- a/src/mesa/vbo/vbo_primitive_restart.c
> +++ b/src/mesa/vbo/vbo_primitive_restart.c
> @@ -41,8 +41,8 @@
>
>  /*
>   * Notes on primitive restart:
> - * The code below is used when the driver does not support primitive
> - * restart itself. (ctx->Const.PrimitiveRestartInSoftware == GL_TRUE)
> + * The code below is used when the driver does not fully support primitive
> + * restart (for example, if it only does restart index of ~0).
>   *
>   * We map the index buffer, find the restart indexes, unmap
>   * the index buffer then draw the sub-primitives delineated by the restarts.
> --
> 2.1.0
>
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> mesa-dev mailing list
> mesa-dev@lists.freedesktop.org
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