AFAIK at least some of these (NRM, ARR, probably others) were being used by
the d3d9 state tracker. Not sure what its status is, but I believe the hope
was to eventually get it into the tree.

On Wed, Nov 12, 2014 at 8:18 PM, Eric Anholt <e...@anholt.net> wrote:

> This series removes a bunch of unused opcodes, mostly from TGSI.  It
> doesn't go as far as we could possibly go -- while I welcome discussion
> for future patch series deleting more, I hope that discussion doesn't
> derail the review process for these changes.
>
> I haven't messed with the subroutine stuff, since I don't know what people
> are planning with that.  I also haven't messed with the pack/unpack
> opcodes in TGSI, since they might be useful for some of the GLSL packing
> stuff.
>
> Testing status: compile-tested ilo/r600/softpipe, touch-tested softpipe.
>
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