Two things were broken here:
- The depth/stencil surface dimensions were broken for MSAA.
- Sample count was programmed incorrectly.
Result was the depth resolve didn't work correctly on MSAA surfaces, and
so sampling the surface later produced garbage.
Fixes the new piglit test arb_texture_multisample-sample-depth, and
various artifacts in 'tesseract' with msaa=4 glineardepth=0.
Not observed any piglit regressions on Haswell.
v2: Just set brw_hiz_op_params::dst.num_samples rather than adding a
helper function (Ken).
Signed-off-by: Chris Forbes <[email protected]>
---
src/mesa/drivers/dri/i965/brw_blorp.cpp | 1 +
src/mesa/drivers/dri/i965/gen7_blorp.cpp | 11 +++++++++++
2 files changed, 12 insertions(+)
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.cpp
b/src/mesa/drivers/dri/i965/brw_blorp.cpp
index 20ce7b7..0ecf330 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/brw_blorp.cpp
@@ -323,6 +323,7 @@ brw_hiz_op_params::brw_hiz_op_params(struct
intel_mipmap_tree *mt,
*/
depth.width = ALIGN(depth.width, 8);
depth.height = ALIGN(depth.height, 4);
+ dst.num_samples = mt->num_samples;
x1 = depth.width;
y1 = depth.height;
diff --git a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
index 206a6ff..03fc9c8 100644
--- a/src/mesa/drivers/dri/i965/gen7_blorp.cpp
+++ b/src/mesa/drivers/dri/i965/gen7_blorp.cpp
@@ -663,6 +663,17 @@ gen7_blorp_emit_depth_stencil_config(struct brw_context
*brw,
*/
surfwidth = params->depth.width;
surfheight = params->depth.height;
+
+ if (params->dst.num_samples > 1) {
+ /* If this is an MSAA + HIZ op, we need to program the
+ * aligned logical size of the depth surface.
+ */
+ surfwidth = ALIGN(params->depth.mt->logical_width0, 8);
+ surfheight = ALIGN(params->depth.mt->logical_height0, 4);
+ } else {
+ surfwidth = params->depth.width;
+ surfheight = params->depth.height;
+ }
} else {
surfwidth = params->depth.mt->logical_width0;
surfheight = params->depth.mt->logical_height0;
--
2.1.3
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