On Friday, December 05, 2014 07:43:13 PM Chris Forbes wrote: > This was an oversight in the original patch. When PolygonMode is > used, then front faces, back faces, or both may be rendered as > points and are affected by point sprite state. > > Note that SNB/IVB can't actually be fully conformant here, for > a legacy context -- we don't have separate sets of pointsprite > enables for front and back faces. Haswell ignores pointsprite > state correctly in hardware for non-point rasterization, so can > do this correctly, but it doesn't seem worth it. > > Signed-off-by: Chris Forbes <[email protected]> > Cc: "10.4" <[email protected]> > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86764
Acked-by: Kenneth Graunke <[email protected]> It would be nice to drop the BRW_NEW_PRIMITIVE dependency for Haswell, especially if we can actually do the right thing.
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