Series is

Reviewed-by: Ian Romanick <[email protected]>

On 12/08/2014 04:05 AM, Abdiel Janulgue wrote:
> Fixes an infinite loop in swrast where the lowering pass unpacks saturate into
> clamp but the opt_algebraic pass tries to do the opposite.
> 
> v3 (Ian):
> This is a revert of commit cfa8c1cb "ir_to_mesa: lower ir_unop_saturate" on
> the ir_to_mesa.cpp portion. prog_execute.c can handle saturates in vertex
> shaders, so classic swrast shouldn't need this lowering pass.
> 
> Cc: "10.4" <[email protected]>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83463
> Signed-off-by: Abdiel Janulgue <[email protected]>
> ---
>  src/mesa/program/ir_to_mesa.cpp | 4 +---
>  1 file changed, 1 insertion(+), 3 deletions(-)
> 
> diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
> index 5cd9058..68e2597 100644
> --- a/src/mesa/program/ir_to_mesa.cpp
> +++ b/src/mesa/program/ir_to_mesa.cpp
> @@ -2946,9 +2946,7 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct 
> gl_shader_program *prog)
>        GLenum target = 
> _mesa_shader_stage_to_program(prog->_LinkedShaders[i]->Stage);
>        lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2
>                                | LOG_TO_LOG2 | INT_DIV_TO_MUL_RCP
> -                              | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)
> -                              | ((target == GL_VERTEX_PROGRAM_ARB) ? 
> SAT_TO_CLAMP
> -                                    : 0)));
> +                              | ((options->EmitNoPow) ? POW_TO_EXP2 : 0)));
>  
>        progress = do_lower_jumps(ir, true, true, options->EmitNoMainReturn, 
> options->EmitNoCont, options->EmitNoLoops) || progress;
>  
> 

_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to