On 11.12.2014 07:08, Marek Olšák wrote:
> From: Marek Olšák <[email protected]>
> 
> This fixes incorrect rendering in Unreal Engine demos.
> I don't know why it's called "dx10 clamp mode". MSDN doesn't mention it.
> 
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=83510

Assuming this doesn't affect compute shaders,

Reviewed-by: Michel Dänzer <[email protected]>


-- 
Earthling Michel Dänzer               |               http://www.amd.com
Libre software enthusiast             |             Mesa and X developer
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