Reviewed-by: Ian Romanick <[email protected]> On 12/11/2014 07:45 AM, Brian Paul wrote: > --- > src/mesa/program/ir_to_mesa.cpp | 1 - > 1 file changed, 1 deletion(-) > > diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp > index 68e2597..5196545 100644 > --- a/src/mesa/program/ir_to_mesa.cpp > +++ b/src/mesa/program/ir_to_mesa.cpp > @@ -2943,7 +2943,6 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct > gl_shader_program *prog) > > /* Lowering */ > do_mat_op_to_vec(ir); > - GLenum target = > _mesa_shader_stage_to_program(prog->_LinkedShaders[i]->Stage); > lower_instructions(ir, (MOD_TO_FRACT | DIV_TO_MUL_RCP | EXP_TO_EXP2 > | LOG_TO_LOG2 | INT_DIV_TO_MUL_RCP > | ((options->EmitNoPow) ? POW_TO_EXP2 : 0))); >
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