https://bugs.freedesktop.org/show_bug.cgi?id=87886
Bug ID: 87886 Summary: constant fps drops with Intel and Radeon on Source games Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Mesa core Assignee: mesa-dev@lists.freedesktop.org Reporter: stephane.travost...@gmail.com I'm experiencing constant fps drops every few seconds with both intel and radeon cards (the latter with DRI_PRIME=1) on Source games, When using the intel card and INTEL_DEBUG=perf I see "recompiling fragment shader" messages during drops, see http://pastebin.com/5zV9uuRb This messages repeat every drop, and the games goes from the maximum 40fps for a couple of seconds to ~10 fps for 3/4 seconds. This happens with the radeon card too, and with GALLIUM_HUD=fps,buffer-wait-time I see the latter parameter increasing to around 5k during fps drops. This happens with Counter Strike: Global Offensive and Left 4 Dead 2 (only games available for testing), also when standing still in an empty black room. $ lspci | grep VGA 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) -- SANDYBRIDGE 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Whistler [Radeon HD 6630M/6650M/6750M/7670M/7690M] (rev ff) OS Archlinux x86-64 + Linux 3.18 Mesa git version 67105.0c7f895 -- You are receiving this mail because: You are the assignee for the bug.
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