This->surfaces contains the surfaces associated to the levels and faces. This->surfaces[6*Level] is what we want here, since it gives us a face descriptor for the level 'Level'.
Reviewed-by: David Heidelberg <da...@ixit.cz> Signed-off-by: Axel Davy <axel.d...@ens.fr> Signed-off-by: Xavier Bouchoux <xavi...@gmail.com> Cc: "10.4" <mesa-sta...@lists.freedesktop.org> --- src/gallium/state_trackers/nine/cubetexture9.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/state_trackers/nine/cubetexture9.c b/src/gallium/state_trackers/nine/cubetexture9.c index 9f5d8e2..2c607c0 100644 --- a/src/gallium/state_trackers/nine/cubetexture9.c +++ b/src/gallium/state_trackers/nine/cubetexture9.c @@ -146,7 +146,7 @@ NineCubeTexture9_GetLevelDesc( struct NineCubeTexture9 *This, user_assert(Level == 0 || !(This->base.base.usage & D3DUSAGE_AUTOGENMIPMAP), D3DERR_INVALIDCALL); - *pDesc = This->surfaces[Level]->desc; + *pDesc = This->surfaces[Level * 6]->desc; return D3D_OK; } -- 2.1.3 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev