This will be used by tgsi_to_nir, which needs to get vec4 types for declaring shader input/output variables. --- src/glsl/nir/nir_types.cpp | 12 ++++++++++++ src/glsl/nir/nir_types.h | 3 +++ 2 files changed, 15 insertions(+)
diff --git a/src/glsl/nir/nir_types.cpp b/src/glsl/nir/nir_types.cpp index fe00015..60760a2 100644 --- a/src/glsl/nir/nir_types.cpp +++ b/src/glsl/nir/nir_types.cpp @@ -141,3 +141,15 @@ glsl_void_type(void) { return glsl_type::void_type; } + +const glsl_type* +glsl_vec4_type(void) +{ + return glsl_type::vec4_type; +} + +const glsl_type * +glsl_array_type(const glsl_type *base, unsigned elements) +{ + return glsl_type::get_array_instance(base, elements); +} diff --git a/src/glsl/nir/nir_types.h b/src/glsl/nir/nir_types.h index 6f91e2d..494051a 100644 --- a/src/glsl/nir/nir_types.h +++ b/src/glsl/nir/nir_types.h @@ -69,6 +69,9 @@ bool glsl_type_is_scalar(const struct glsl_type *type); bool glsl_type_is_matrix(const struct glsl_type *type); const struct glsl_type *glsl_void_type(void); +const struct glsl_type *glsl_vec4_type(void); +const struct glsl_type *glsl_array_type(const struct glsl_type *base, + unsigned elements); #ifdef __cplusplus } -- 2.1.4 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev