On 02/17/2015 10:23 AM, Matt Turner wrote: > On Tue, Feb 17, 2015 at 3:27 AM, Tapani Pälli <tapani.pa...@intel.com> wrote: >> Here is a skeleton for the GL_ARB_program_interface_query API functions. >> Adding the enum values makes it possible to start introducing changes in >> the current shader query functions using these values. >> >> Plan is to build a resource list during program linking which contains >> pointers to the required data. First refactor matching existing query >> functions to use resource list and then introduce new api functionality. > > We usually only commit "vertical slices" of functionality -- i.e., > whole implementations of a single feature. > > Should we commit these two patches as is? Is this feature different > than most others?
It's probably okay to update GL3.txt. :) We should wait to land the other patch until there's at least some meat behind it. GL_ARB_program_interface_query is one of those extensions that is going to be "a lot of typing." It will be much like DSA in that respect. To save rebase woes, I think it will be okay to land some parts of it before other parts are ready. > _______________________________________________ > mesa-dev mailing list > mesa-dev@lists.freedesktop.org > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev