Reviewed-by: Ilia Mirkin <[email protected]>
On Sun, Mar 8, 2015 at 7:52 PM, Dave Airlie <[email protected]> wrote: > This has no users. > > Signed-off-by: Dave Airlie <[email protected]> > --- > src/mesa/state_tracker/st_texture.c | 40 > ------------------------------------- > src/mesa/state_tracker/st_texture.h | 10 ---------- > 2 files changed, 50 deletions(-) > > diff --git a/src/mesa/state_tracker/st_texture.c > b/src/mesa/state_tracker/st_texture.c > index ada9841..ca7c83c 100644 > --- a/src/mesa/state_tracker/st_texture.c > +++ b/src/mesa/state_tracker/st_texture.c > @@ -310,46 +310,6 @@ st_texture_image_unmap(struct st_context *st, > *transfer = NULL; > } > > - > -/* Upload data for a particular image. > - */ > -void > -st_texture_image_data(struct st_context *st, > - struct pipe_resource *dst, > - GLuint face, > - GLuint level, > - void *src, > - GLuint src_row_stride, GLuint src_image_stride) > -{ > - struct pipe_context *pipe = st->pipe; > - GLuint i; > - const GLubyte *srcUB = src; > - GLuint layers; > - > - if (dst->target == PIPE_TEXTURE_1D_ARRAY || > - dst->target == PIPE_TEXTURE_2D_ARRAY || > - dst->target == PIPE_TEXTURE_CUBE_ARRAY) > - layers = dst->array_size; > - else > - layers = u_minify(dst->depth0, level); > - > - DBG("%s\n", __FUNCTION__); > - > - for (i = 0; i < layers; i++) { > - struct pipe_box box; > - u_box_2d_zslice(0, 0, face + i, > - u_minify(dst->width0, level), > - u_minify(dst->height0, level), > - &box); > - > - pipe->transfer_inline_write(pipe, dst, level, PIPE_TRANSFER_WRITE, > - &box, srcUB, src_row_stride, 0); > - > - srcUB += src_image_stride; > - } > -} > - > - > /** > * For debug only: get/print center pixel in the src resource. > */ > diff --git a/src/mesa/state_tracker/st_texture.h > b/src/mesa/state_tracker/st_texture.h > index 3fa55ae..d8cd7c7 100644 > --- a/src/mesa/state_tracker/st_texture.h > +++ b/src/mesa/state_tracker/st_texture.h > @@ -224,16 +224,6 @@ st_texture_image_unmap(struct st_context *st, > extern const GLuint * > st_texture_depth_offsets(struct pipe_resource *pt, GLuint level); > > - > -/* Upload an image into a texture > - */ > -extern void > -st_texture_image_data(struct st_context *st, > - struct pipe_resource *dst, > - GLuint face, GLuint level, void *src, > - GLuint src_row_pitch, GLuint src_image_pitch); > - > - > /* Copy an image between two textures > */ > extern void > -- > 2.1.0 > > _______________________________________________ > mesa-dev mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/mesa-dev _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
