I've sent my substantive feedback in other messages in the thread.
Below is just some nitpicky formatting kinds of stuff.

On 03/06/2015 01:58 PM, Chris Wilson wrote:
> When rendering to an fbo, even though it may be acting as a winsys
> frontbuffer or just generally, we never throttle. However, when rendering
> to an fbo, there is no natural frame boundary. Conventionally we use
> SwapBuffers and glFinish, but potential callers avoid often glFinish for
> being too heavy handed (waiting on all outstanding rendering to complete).
> The kernel provides a soft-throttling option for this case that waits for
> rendering older than 20ms to be complete (that's a little too lax to be
> used for swapbuffers, but is here a useful safety net). The remaining
> choice is then either never to throttle, throttle after every draw call,
> or at after intermediate user defined point such as glFlush and thus all the
> implied flushes. This patch opts for the latter as that is the current
> method used for flushing to front buffers.
> 
> v2: Defer the throttling from inside the flush to the next
> intel_prepare_render() and switch non-fbo frontbuffer throttling over to
> use the same lax method. The issuing being that
> glFlush()/intel_prepare_read() is just as likely to be called inside a
> tight loop and not at "frame" boundaries.
> 
> v3: Rename from need_front_throttle to need_flush_throttle to avoid any
> ambiguity between front buffer rendering and fbo rendering. (Chad)
> 
> Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
> Cc: Daniel Vetter <daniel.vet...@ffwll.ch>
> Cc: Kenneth Graunke <kenn...@whitecape.org>
> Cc: Ben Widawsky <b...@bwidawsk.net>
> Cc: Kristian Høgsberg <k...@bitplanet.net>
> Cc: Chad Versace <chad.vers...@linux.intel.com>
> Reviewed-by: Chad Versace <chad.vers...@linux.intel.com>
> ---
>  src/mesa/drivers/dri/i965/brw_context.c  | 16 ++++++++++++----
>  src/mesa/drivers/dri/i965/brw_context.h  | 12 +++++++++++-
>  src/mesa/drivers/dri/i965/intel_screen.c |  8 ++++----
>  3 files changed, 27 insertions(+), 9 deletions(-)
> 
> diff --git a/src/mesa/drivers/dri/i965/brw_context.c 
> b/src/mesa/drivers/dri/i965/brw_context.c
> index 972e458..bfda55f 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.c
> +++ b/src/mesa/drivers/dri/i965/brw_context.c
> @@ -232,8 +232,8 @@ intel_glFlush(struct gl_context *ctx)
>  
>     intel_batchbuffer_flush(brw);
>     intel_flush_front(ctx);
> -   if (brw_is_front_buffer_drawing(ctx->DrawBuffer))
> -      brw->need_throttle = true;
> +
> +   brw->need_flush_throttle = true;
>  }
>  
>  static void
> @@ -1238,12 +1238,20 @@ intel_prepare_render(struct brw_context *brw)
>      * the swap, and getting our hands on that doesn't seem worth it,
>      * so we just us the first batch we emitted after the last swap.
>      */
> -   if (brw->need_throttle && brw->first_post_swapbuffers_batch) {
> +   if (brw->need_swap_throttle && brw->first_post_swapbuffers_batch) {
>        if (!brw->disable_throttling)
>           drm_intel_bo_wait_rendering(brw->first_post_swapbuffers_batch);
>        drm_intel_bo_unreference(brw->first_post_swapbuffers_batch);
>        brw->first_post_swapbuffers_batch = NULL;
> -      brw->need_throttle = false;
> +      brw->need_swap_throttle = false;
> +      /* Throttling here is more precise than the throttle ioctl, so skip it 
> */
> +      brw->need_flush_throttle = false;
> +   }
> +
> +   if (brw->need_flush_throttle) {
> +      __DRIscreen *psp = brw->intelScreen->driScrnPriv;
> +      drmCommandNone(psp->fd, DRM_I915_GEM_THROTTLE);
> +      brw->need_flush_throttle = false;
>     }
>  }
>  
> diff --git a/src/mesa/drivers/dri/i965/brw_context.h 
> b/src/mesa/drivers/dri/i965/brw_context.h
> index 682fbe9..7854300 100644
> --- a/src/mesa/drivers/dri/i965/brw_context.h
> +++ b/src/mesa/drivers/dri/i965/brw_context.h
> @@ -1031,7 +1031,17 @@ struct brw_context
>  
>     /** Framerate throttling: @{ */
>     drm_intel_bo *first_post_swapbuffers_batch;
> -   bool need_throttle;

Blank line here.

> +   /* Limit the number of outstanding SwapBuffers by waiting for an earlier
> +    * frame of rendering to complete. This gives a very precise cap to the
> +    * latency between input and output such that rendering never gets more
> +    * than a frame behind the user. (With the caveat that we technically are
> +    * not using the SwapBuffers itself as a barrier but the first batch
> +    * submitted afterwards, which may be immediately prior to the next
> +    * SwapBuffers.)
> +    */
> +   bool need_swap_throttle;
> +   /** General throttling, not caught by throttling between SwapBuffers */
> +   bool need_flush_throttle;
>     /** @} */
>  
>     GLuint stats_wm;
> diff --git a/src/mesa/drivers/dri/i965/intel_screen.c 
> b/src/mesa/drivers/dri/i965/intel_screen.c
> index cea7ddf..3640b67 100644
> --- a/src/mesa/drivers/dri/i965/intel_screen.c
> +++ b/src/mesa/drivers/dri/i965/intel_screen.c
> @@ -174,10 +174,10 @@ intel_dri2_flush_with_flags(__DRIcontext *cPriv,
>     if (flags & __DRI2_FLUSH_DRAWABLE)
>        intel_resolve_for_dri2_flush(brw, dPriv);
>  
> -   if (reason == __DRI2_THROTTLE_SWAPBUFFER ||
> -       reason == __DRI2_THROTTLE_FLUSHFRONT) {
> -      brw->need_throttle = true;
> -   }
> +   if (reason == __DRI2_THROTTLE_SWAPBUFFER)
> +      brw->need_swap_throttle = true;
> +   if (reason == __DRI2_THROTTLE_FLUSHFRONT)
> +      brw->need_flush_throttle = true;
>  
>     intel_batchbuffer_flush(brw);
>  
> 

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