On 03/12/2015 05:03 PM, Matt Turner wrote:
On Thu, Mar 12, 2015 at 2:54 PM, Brian Paul <[email protected]> wrote:
---
src/gallium/auxiliary/util/u_slab.h | 13 +++++++++++--
1 file changed, 11 insertions(+), 2 deletions(-)
diff --git a/src/gallium/auxiliary/util/u_slab.h
b/src/gallium/auxiliary/util/u_slab.h
index 29d0252..8f8b29b 100644
--- a/src/gallium/auxiliary/util/u_slab.h
+++ b/src/gallium/auxiliary/util/u_slab.h
@@ -81,7 +81,16 @@ void util_slab_destroy(struct util_slab_mempool *pool);
void util_slab_set_thread_safety(struct util_slab_mempool *pool,
enum util_slab_threading threading);
-#define util_slab_alloc(pool) (pool)->alloc(pool)
-#define util_slab_free(pool, ptr) (pool)->free(pool, ptr)
+static INLINE void *
Maybe I'm making this up, but I was thinking there had been some work
toward replacing INLINE with inline. If so, is this a candidate to use
inline?
In the gallium code it's still INLINE everywhere.
If someone's looking for a relatively easy task, s/INLINE/inline/ in
src/gallium/ could be a good project.
-Brian
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