On 27/03/15 07:13, Ilia Mirkin wrote:
On Fri, Mar 27, 2015 at 1:06 AM, Vinson Lee <v...@freedesktop.org> wrote:
On Mon, Feb 16, 2015 at 6:14 AM, Martin Peres
<martin.pe...@linux.intel.com> wrote:
@@ -1404,14 +1405,36 @@ _mesa_GenRenderbuffers(GLsizei n, GLuint *renderbuffers)
     for (i = 0; i < n; i++) {
        GLuint name = first + i;
        renderbuffers[i] = name;
-      /* insert dummy placeholder into hash table */
+
+      if (dsa) {
+         obj = _mesa_new_renderbuffer(ctx, name);
+      } else {
+         obj = &DummyRenderbuffer;
+      }
+      /* insert the object into the hash table */
        mtx_lock(&ctx->Shared->Mutex);
-      _mesa_HashInsert(ctx->Shared->RenderBuffers, name, &DummyRenderbuffer);
+      _mesa_HashInsert(ctx->Shared->RenderBuffers, name, obj);
        mtx_unlock(&ctx->Shared->Mutex);
     }
  }

This patch introduced a new Coverity unused value defect.

returned_pointer: Assigning value from allocate_renderbuffer(ctx,
name, func) to obj here, but that stored value is overwritten before
it can be used.
Yeah, I mentioned this to Martin privately. Actually the patch above
is fine. However I'm guessing that on rebasing, it became this:

       if (dsa) {
          obj = allocate_renderbuffer(ctx, name, func);
       } else {
          obj = &DummyRenderbuffer;

          /* insert the object into the hash table */
          mtx_lock(&ctx->Shared->Mutex);
          _mesa_HashInsert(ctx->Shared->RenderBuffers, name, obj);
          mtx_unlock(&ctx->Shared->Mutex);
       }

Which seems quite wrong -- we should move the closing } above the hash
insertion, I would imagine.

Sorry for the noise. This is not a bug as allocate_renderbuffer inserts the hash in the table. Illia is right, the code used to look like what he said but I changed it and forgot to remove the (now-useless) assignation.

I have a patch ready that would silence this warning, should I post it?


   -ilia

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