This patch is Reviewed-by: Ian Romanick <[email protected]>
On 03/23/2015 05:47 AM, [email protected] wrote: > From: Ville Syrjälä <[email protected]> > > The table used to map the GL primitive to the hw primitive never > changes so make it const. > > Signed-off-by: Ville Syrjälä <[email protected]> > --- > src/mesa/drivers/dri/i915/intel_render.c | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/src/mesa/drivers/dri/i915/intel_render.c > b/src/mesa/drivers/dri/i915/intel_render.c > index bf48f38..d06f75a 100644 > --- a/src/mesa/drivers/dri/i915/intel_render.c > +++ b/src/mesa/drivers/dri/i915/intel_render.c > @@ -69,7 +69,7 @@ > > #define HAVE_ELTS 0 > > -static uint32_t hw_prim[GL_POLYGON + 1] = { > +static const uint32_t hw_prim[GL_POLYGON + 1] = { > 0, > PRIM3D_LINELIST, > PRIM3D_LINESTRIP, > _______________________________________________ mesa-dev mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/mesa-dev
