Generally, liveness information propagates up the program, not down. Previously, we were walking the blocks forwards and updating the livein and then the liveout. However, the livein calculation depends on the liveout and the liveout depends on the successor blocks. The net result is that it takes one full iteration to go from liveout to livein and then another full iteration to propagate to the predecessors. This works out to an O(n^2) computation where n is the number of blocks. If we run things in the other order, it's O(nl) where l is the maximum loop depth which is practically bounded by 3.
This seems to shave about 5s off the compile timem of one particular shadertoy shader. --- .../drivers/dri/i965/brw_fs_live_variables.cpp | 38 +++++++++++----------- 1 file changed, 19 insertions(+), 19 deletions(-) diff --git a/src/mesa/drivers/dri/i965/brw_fs_live_variables.cpp b/src/mesa/drivers/dri/i965/brw_fs_live_variables.cpp index 502161d..f683a0d 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_live_variables.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_live_variables.cpp @@ -204,27 +204,9 @@ fs_live_variables::compute_live_variables() while (cont) { cont = false; - foreach_block (block, cfg) { + foreach_block_reverse (block, cfg) { struct block_data *bd = &block_data[block->num]; - /* Update livein */ - for (int i = 0; i < bitset_words; i++) { - BITSET_WORD new_livein = (bd->use[i] | - (bd->liveout[i] & - ~bd->def[i])); - if (new_livein & ~bd->livein[i]) { - bd->livein[i] |= new_livein; - cont = true; - } - } - BITSET_WORD new_livein = (bd->flag_use[0] | - (bd->flag_liveout[0] & - ~bd->flag_def[0])); - if (new_livein & ~bd->flag_livein[0]) { - bd->flag_livein[0] |= new_livein; - cont = true; - } - /* Update liveout */ foreach_list_typed(bblock_link, child_link, link, &block->children) { struct block_data *child_bd = &block_data[child_link->block->num]; @@ -244,6 +226,24 @@ fs_live_variables::compute_live_variables() cont = true; } } + + /* Update livein */ + for (int i = 0; i < bitset_words; i++) { + BITSET_WORD new_livein = (bd->use[i] | + (bd->liveout[i] & + ~bd->def[i])); + if (new_livein & ~bd->livein[i]) { + bd->livein[i] |= new_livein; + cont = true; + } + } + BITSET_WORD new_livein = (bd->flag_use[0] | + (bd->flag_liveout[0] & + ~bd->flag_def[0])); + if (new_livein & ~bd->flag_livein[0]) { + bd->flag_livein[0] |= new_livein; + cont = true; + } } } } -- 2.4.2 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev