This is required so that we can move resource list creation to happen later.
Signed-off-by: Tapani Pälli <tapani.pa...@intel.com> --- src/glsl/linker.cpp | 2 +- src/glsl/program.h | 4 ++++ 2 files changed, 5 insertions(+), 1 deletion(-) diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 9be48f0..abf7391 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -2653,7 +2653,7 @@ add_interface_variables(struct gl_shader_program *shProg, * Builds up a list of program resources that point to existing * resource data. */ -static void +void build_program_resource_list(struct gl_context *ctx, struct gl_shader_program *shProg) { diff --git a/src/glsl/program.h b/src/glsl/program.h index f15113a..c06541a 100644 --- a/src/glsl/program.h +++ b/src/glsl/program.h @@ -40,6 +40,10 @@ extern void link_shaders(struct gl_context *ctx, struct gl_shader_program *prog); extern void +build_program_resource_list(struct gl_context *ctx, + struct gl_shader_program *shProg); + +extern void linker_error(struct gl_shader_program *prog, const char *fmt, ...) PRINTFLIKE(2, 3); -- 2.1.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev