We may want to use different type_size functions for (e.g.) inputs vs. uniforms. Passing in -1 for mode ignores this, handling all modes as before.
Signed-off-by: Kenneth Graunke <kenn...@whitecape.org> --- src/glsl/nir/nir.h | 1 + src/glsl/nir/nir_lower_io.c | 21 +++++++++++++++++---- src/mesa/drivers/dri/i965/brw_nir.c | 4 ++-- 3 files changed, 20 insertions(+), 6 deletions(-) diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index 8df0de9..3813b44 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1647,6 +1647,7 @@ void nir_assign_var_locations_direct_first(nir_shader *shader, int (*type_size)(const struct glsl_type *)); void nir_lower_io(nir_shader *shader, + nir_variable_mode mode, int (*type_size)(const struct glsl_type *)); void nir_lower_vars_to_ssa(nir_shader *shader); diff --git a/src/glsl/nir/nir_lower_io.c b/src/glsl/nir/nir_lower_io.c index 15a4edc..77f62e5 100644 --- a/src/glsl/nir/nir_lower_io.c +++ b/src/glsl/nir/nir_lower_io.c @@ -38,6 +38,7 @@ struct lower_io_state { nir_builder builder; void *mem_ctx; int (*type_size)(const struct glsl_type *type); + nir_variable_mode mode; }; void @@ -228,9 +229,17 @@ nir_lower_io_block(nir_block *block, void *void_state) nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); + if (intrin->intrinsic != nir_intrinsic_load_var && + intrin->intrinsic != nir_intrinsic_store_var) + continue; + + nir_variable_mode mode = intrin->variables[0]->var->data.mode; + + if (state->mode != -1 && state->mode != mode) + continue; + switch (intrin->intrinsic) { case nir_intrinsic_load_var: { - nir_variable_mode mode = intrin->variables[0]->var->data.mode; if (mode != nir_var_shader_in && mode != nir_var_uniform) continue; @@ -309,12 +318,15 @@ nir_lower_io_block(nir_block *block, void *void_state) } static void -nir_lower_io_impl(nir_function_impl *impl, int(*type_size)(const struct glsl_type *)) +nir_lower_io_impl(nir_function_impl *impl, + nir_variable_mode mode, + int(*type_size)(const struct glsl_type *)) { struct lower_io_state state; nir_builder_init(&state.builder, impl); state.mem_ctx = ralloc_parent(impl); + state.mode = mode; state.type_size = type_size; nir_foreach_block(impl, nir_lower_io_block, &state); @@ -324,10 +336,11 @@ nir_lower_io_impl(nir_function_impl *impl, int(*type_size)(const struct glsl_typ } void -nir_lower_io(nir_shader *shader, int(*type_size)(const struct glsl_type *)) +nir_lower_io(nir_shader *shader, nir_variable_mode mode, + int(*type_size)(const struct glsl_type *)) { nir_foreach_overload(shader, overload) { if (overload->impl) - nir_lower_io_impl(overload->impl, type_size); + nir_lower_io_impl(overload->impl, mode, type_size); } } diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index 12f67b3..224c207 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -36,7 +36,7 @@ brw_lower_nir_io_scalar(nir_shader *nir, gl_shader_stage stage) type_size_scalar); nir_assign_var_locations(&nir->inputs, &nir->num_inputs, type_size_scalar); nir_assign_var_locations(&nir->outputs, &nir->num_outputs, type_size_scalar); - nir_lower_io(nir, type_size_scalar); + nir_lower_io(nir, -1, type_size_scalar); } static void @@ -51,7 +51,7 @@ brw_lower_nir_io_vec4(nir_shader *nir, gl_shader_stage stage) foreach_list_typed(nir_variable, var, node, &nir->outputs) var->data.driver_location = var->data.location; - nir_lower_io(nir, type_size_vec4); + nir_lower_io(nir, -1, type_size_vec4); } static void -- 2.5.0 _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev