The variable is already of type src_reg. creating a new instance only to
destroy it seems unnecessary.

Signed-off-by: Emil Velikov <emil.veli...@collabora.com>
---
 src/mesa/drivers/dri/i965/brw_vec4.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp 
b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index 76ce0c4..0f1f12f 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1792,7 +1792,7 @@ vec4_visitor::emit_shader_time_write(int 
shader_time_subindex, src_reg value)
    emit(MOV(offset, src_reg(index * SHADER_TIME_STRIDE)));
 
    time.type = BRW_REGISTER_TYPE_UD;
-   emit(MOV(time, src_reg(value)));
+   emit(MOV(time, value));
 
    vec4_instruction *inst =
       emit(SHADER_OPCODE_SHADER_TIME_ADD, dst_reg(), src_reg(dst));
-- 
2.5.0

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