On Sat, Oct 17, 2015 at 6:45 PM, Laurent Carlier <[email protected]> wrote:
> Le Saturday 17 October 2015, 15:09:13 Marek Olšák a écrit :
>> From: Marek Olšák <[email protected]>
>>
>> All tests pass. We don't need to do much - just set CUBE if the view
>> target is CUBE or CUBE_ARRAY, otherwise set the resource target.
>>
>> The reason this is so simple can be that texture instructions
>> have a greater effect on the target than the sampler view.
>>
>> Thanks Glenn for the piglit test.
>
> gl3.txt update is missing

Yes, I'll update it before pushing.

Thanks.

Marek
_______________________________________________
mesa-dev mailing list
[email protected]
http://lists.freedesktop.org/mailman/listinfo/mesa-dev

Reply via email to