Hi On Wed, 4 Nov 2015, 8:53 a.m. Samuel Pitoiset <samuel.pitoi...@gmail.com> wrote:
Hi Jimmy, Some comments below. On 11/04/2015 06:17 AM, Jimmy Berry wrote: > - env GALLIUM_HUD_VISIBLE: control default visibility > - env GALLIUM_HUD_SIGNAL_TOGGLE: toggle visibility via signal > --- > Thanks for the feedback. > > I believe all the suggested changes have been implemented. > > One note, all the logic except for the toggle was already in hud_create() and > not hud_draw(). > > On the subject of allowing the user to specify the signo to use. It was > suggested in the original thread that using a fixed signal might end up stealing > signals from the parent application. Seems like the user should except funny > behavior if they set the signal to something like SIGKILL. I am not opposed to a > fixed signo or alternatively providing a default. Something like: > > GALLIUM_HUD_TOGGLE_SIGNAL=-1 # (results in SIGUSR1) > > > docs/envvars.html | 6 ++++++ > src/gallium/auxiliary/hud/hud_context.c | 29 +++++++++++++++++++++++++++++ > 2 files changed, 35 insertions(+) > > diff --git a/docs/envvars.html b/docs/envvars.html > index bdfe999..530bbb7 100644 > --- a/docs/envvars.html > +++ b/docs/envvars.html > @@ -179,6 +179,12 @@ Mesa EGL supports different sets of environment variables. See the > <li>GALLIUM_HUD - draws various information on the screen, like framerate, > cpu load, driver statistics, performance counters, etc. > Set GALLIUM_HUD=help and run e.g. glxgears for more info. > +<li>GALLIUM_HUD_VISIBLE - control default visibility, defaults to true. > +<li>GALLIUM_HUD_TOGGLE_SIGNAL - toggle visibility via user specified signal. > + Especially useful to toggle hud at specific points of application and > + disable for unencumbered viewing the rest of the time. For example, set > + GALLIUM_HUD_VISIBLE to false and GALLIUM_HUD_SIGNAL_TOGGLE to 10 (SIGUSR1). > + Use kill -10 <pid> to toggle the hud as desired. > <li>GALLIUM_LOG_FILE - specifies a file for logging all errors, warnings, etc. > rather than stderr. > <li>GALLIUM_PRINT_OPTIONS - if non-zero, print all the Gallium environment > diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c > index ffe30b8..bffbc2f 100644 > --- a/src/gallium/auxiliary/hud/hud_context.c > +++ b/src/gallium/auxiliary/hud/hud_context.c > @@ -33,6 +33,7 @@ > * Set GALLIUM_HUD=help for more info. > */ > > +#include <signal.h> > #include <stdio.h> > > #include "hud/hud_context.h" > @@ -51,6 +52,8 @@ > #include "tgsi/tgsi_text.h" > #include "tgsi/tgsi_dump.h" > > +/* controlls the visibility of all hud contexts */ "Control the visibility of all HUD contexts" > +static boolean huds_visible = TRUE; Maybe, hud_is_hidden or something looks like a better name. I'd have thought keeping the boolean TRUE/1 for the hud being on would make more sense > > struct hud_context { > struct pipe_context *pipe; > @@ -95,6 +98,11 @@ struct hud_context { > } text, bg, whitelines; > }; > > +static void > +signal_visible_handler(int sig, siginfo_t *siginfo, void *context) > +{ > + huds_visible = !huds_visible; > +} > > static void > hud_draw_colored_prims(struct hud_context *hud, unsigned prim, > @@ -441,6 +449,9 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) > struct hud_pane *pane; > struct hud_graph *gr; > > + if (!huds_visible) > + return; > + > hud->fb_width = tex->width0; > hud->fb_height = tex->height0; > hud->constants.two_div_fb_width = 2.0f / hud->fb_width; > @@ -1125,6 +1136,10 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso) > struct pipe_sampler_view view_templ; > unsigned i; > const char *env = debug_get_option("GALLIUM_HUD", NULL); > + long signo = debug_get_num_option("GALLIUM_HUD_TOGGLE_SIGNAL", 0); > + boolean sig_handled = FALSE; > + struct sigaction action; > + huds_visible = debug_get_bool_option("GALLIUM_HUD_VISIBLE", TRUE); > > if (!env || !*env) > return NULL; > @@ -1267,6 +1282,20 @@ hud_create(struct pipe_context *pipe, struct cso_context *cso) > > LIST_INITHEAD(&hud->pane_list); > > + /* setup sig handler once for all hud contexts */ > + if (!sig_handled) { > + memset(&action, 0, sizeof(action)); I think you can get rid of this memset() by doing 'struct sigaction action = {};' above. > + action.sa_sigaction = &signal_visible_handler; > + action.sa_flags = SA_SIGINFO; > + > + if (signo < 1 || signo >= NSIG) > + fprintf(stderr, "gallium_hud: invalid signal %ld\n", signo); > + else if (sigaction(signo, &action, NULL) < 0) > + fprintf(stderr, "gallium_hud: unable to set handler for signal %ld\n", signo); > + > + sig_handled = TRUE; > + } > + > hud_parse_env_var(hud, env); > return hud; > } > -- -Samuel _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http:// <http://lists.freedesktop.org/mailman/listinfo/mesa-dev> lists.freedesktop.org <http://lists.freedesktop.org/mailman/listinfo/mesa-dev>/mailman/ <http://lists.freedesktop.org/mailman/listinfo/mesa-dev>listinfo <http://lists.freedesktop.org/mailman/listinfo/mesa-dev>/ <http://lists.freedesktop.org/mailman/listinfo/mesa-dev>mesa-dev <http://lists.freedesktop.org/mailman/listinfo/mesa-dev>
_______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev