On 08.11.2015 23:00, Marek Olšák wrote:
From: Marek Olšák <marek.ol...@amd.com>

I discovered that increasing the ESGS ring size fixes GS hangs on Tonga,
so let's do it properly.

There is now a separate init_config_gs_rings state that is not immutable,
because GS rings are resized when needed.

This also saves some memory. Most apps won't need more than 1MB
per ring per shader engine.
---
  src/gallium/drivers/radeonsi/si_hw_context.c    |   2 +
  src/gallium/drivers/radeonsi/si_pipe.c          |   2 +
  src/gallium/drivers/radeonsi/si_pipe.h          |   1 +
  src/gallium/drivers/radeonsi/si_shader.h        |   1 +
  src/gallium/drivers/radeonsi/si_state_shaders.c | 153 ++++++++++++++++--------
  5 files changed, 112 insertions(+), 47 deletions(-)

diff --git a/src/gallium/drivers/radeonsi/si_hw_context.c 
b/src/gallium/drivers/radeonsi/si_hw_context.c
index f28c11c..baa0229 100644
--- a/src/gallium/drivers/radeonsi/si_hw_context.c
+++ b/src/gallium/drivers/radeonsi/si_hw_context.c
@@ -165,6 +165,8 @@ void si_begin_new_cs(struct si_context *ctx)

        /* The CS initialization should be emitted before everything else. */
        si_pm4_emit(ctx, ctx->init_config);
+       if (ctx->init_config_gs_rings)
+               si_pm4_emit(ctx, ctx->init_config_gs_rings);

        ctx->framebuffer.dirty_cbufs = (1 << 8) - 1;
        ctx->framebuffer.dirty_zsbuf = true;
diff --git a/src/gallium/drivers/radeonsi/si_pipe.c 
b/src/gallium/drivers/radeonsi/si_pipe.c
index 2b9784f..1cbee8d 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.c
+++ b/src/gallium/drivers/radeonsi/si_pipe.c
@@ -50,6 +50,8 @@ static void si_destroy_context(struct pipe_context *context)
        sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL);

        si_pm4_free_state(sctx, sctx->init_config, ~0);
+       if (sctx->init_config_gs_rings)
+               si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
        for (i = 0; i < Elements(sctx->vgt_shader_config); i++)
                si_pm4_delete_state(sctx, vgt_shader_config, 
sctx->vgt_shader_config[i]);

diff --git a/src/gallium/drivers/radeonsi/si_pipe.h 
b/src/gallium/drivers/radeonsi/si_pipe.h
index 6e742fc..05d52fe 100644
--- a/src/gallium/drivers/radeonsi/si_pipe.h
+++ b/src/gallium/drivers/radeonsi/si_pipe.h
@@ -202,6 +202,7 @@ struct si_context {

        /* Precomputed states. */
        struct si_pm4_state             *init_config;
+       struct si_pm4_state             *init_config_gs_rings;
        bool                            init_config_has_vgt_flush;
        struct si_pm4_state             *vgt_shader_config[4];

diff --git a/src/gallium/drivers/radeonsi/si_shader.h 
b/src/gallium/drivers/radeonsi/si_shader.h
index 1f4f0de..3400a03 100644
--- a/src/gallium/drivers/radeonsi/si_shader.h
+++ b/src/gallium/drivers/radeonsi/si_shader.h
@@ -202,6 +202,7 @@ struct si_shader_selector {
        bool            forces_persample_interp_for_linear;

        unsigned        esgs_itemsize;
+       unsigned        gs_input_verts_per_prim;
        unsigned        gs_output_prim;
        unsigned        gs_max_out_vertices;
        unsigned        gs_num_invocations;
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c 
b/src/gallium/drivers/radeonsi/si_state_shaders.c
index c402ce2..b543971 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -33,6 +33,7 @@
  #include "tgsi/tgsi_parse.h"
  #include "tgsi/tgsi_ureg.h"
  #include "util/u_memory.h"
+#include "util/u_prim.h"
  #include "util/u_simple_shaders.h"

  static void si_set_tesseval_regs(struct si_shader *shader,
@@ -703,6 +704,9 @@ static void *si_create_shader_selector(struct pipe_context 
*ctx,
                for (i = 0; i < sel->so.num_outputs; i++)
                        sel->max_gs_stream = MAX2(sel->max_gs_stream,
                                                  sel->so.output[i].stream);
+
+               sel->gs_input_verts_per_prim =
+                       
u_vertices_per_prim(sel->info.properties[TGSI_PROPERTY_GS_INPUT_PRIM]);
                break;

        case PIPE_SHADER_VERTEX:
@@ -1054,6 +1058,7 @@ static void si_init_config_add_vgt_flush(struct 
si_context *sctx)
        if (sctx->init_config_has_vgt_flush)
                return;

+       /* VGT_FLUSH is required even if VGT is idle. It resets VGT pointers. */
        si_pm4_cmd_begin(sctx->init_config, PKT3_EVENT_WRITE);
        si_pm4_cmd_add(sctx->init_config, EVENT_TYPE(V_028A90_VGT_FLUSH) | 
EVENT_INDEX(0));
        si_pm4_cmd_end(sctx->init_config, false);
@@ -1061,62 +1066,119 @@ static void si_init_config_add_vgt_flush(struct 
si_context *sctx)
  }

  /* Initialize state related to ESGS / GSVS ring buffers */
-static void si_init_gs_rings(struct si_context *sctx)
+static bool si_update_gs_ring_buffers(struct si_context *sctx)
  {
-       unsigned esgs_ring_size = 128 * 1024;
-       unsigned gsvs_ring_size = 60 * 1024 * 1024;
+       struct si_shader_selector *es =
+               sctx->tes_shader.cso ? sctx->tes_shader.cso : 
sctx->vs_shader.cso;
+       struct si_shader_selector *gs = sctx->gs_shader.cso;
+       struct si_pm4_state *pm4;

-       assert(!sctx->esgs_ring && !sctx->gsvs_ring);
+       /* Chip constants. */
+       unsigned num_se = sctx->screen->b.info.max_se;
+       unsigned wave_size = 64;
+       unsigned max_gs_waves = 32 * num_se; /* max 32 per SE on GCN */
+       unsigned gs_vertex_reuse = 16 * num_se; /* GS_VERTEX_REUSE register 
(per SE) */
+       unsigned alignment = 256 * num_se;
+       /* The maximum size is 63.999 MB per SE. */
+       unsigned max_size = ((unsigned)(63.999 * 1024 * 1024) & ~255) * num_se;
+
+       /* Calculate the minimum size. */
+       unsigned min_esgs_ring_size = align(es->esgs_itemsize * gs_vertex_reuse 
*
+                                           wave_size, alignment);
+
+       /* These are recommended sizes, not minimum sizes. */
+       unsigned esgs_ring_size = max_gs_waves * 2 * wave_size *
+                                 es->esgs_itemsize * 
gs->gs_input_verts_per_prim;
+       unsigned gsvs_ring_size = max_gs_waves * 2 * wave_size *
+                                 gs->max_gsvs_emit_size * (gs->max_gs_stream + 
1);
+
+       min_esgs_ring_size = align(min_esgs_ring_size, alignment);
+       esgs_ring_size = align(esgs_ring_size, alignment);
+       gsvs_ring_size = align(gsvs_ring_size, alignment);
+
+       esgs_ring_size = CLAMP(esgs_ring_size, min_esgs_ring_size, max_size);
+       gsvs_ring_size = MIN2(gsvs_ring_size, max_size);
+
+       /* Some rings don't have to be allocated if shaders don't use them.
+        * (e.g. no varyings between ES and GS or GS and PS)
+        */
+       bool update_esgs = esgs_ring_size &&
+                          (!sctx->esgs_ring ||
+                           sctx->esgs_ring->width0 < esgs_ring_size);
+       bool update_gsvs = gsvs_ring_size &&
+                          (!sctx->gsvs_ring ||
+                           sctx->gsvs_ring->width0 < gsvs_ring_size);

I take it the comment above should be "or GS and _VS_".

With this, the series is

Reviewed-by: Nicolai Hähnle <nicolai.haeh...@amd.com>


-       sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                      PIPE_USAGE_DEFAULT, esgs_ring_size);
-       if (!sctx->esgs_ring)
-               return;
+       if (!update_esgs && !update_gsvs)
+               return true;

-       sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                            PIPE_USAGE_DEFAULT, 
gsvs_ring_size);
-       if (!sctx->gsvs_ring) {
+       if (update_esgs) {
                pipe_resource_reference(&sctx->esgs_ring, NULL);
-               return;
+               sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, 
PIPE_BIND_CUSTOM,
+                                                    PIPE_USAGE_DEFAULT,
+                                                    esgs_ring_size);
+               if (!sctx->esgs_ring)
+                       return false;
        }

-       si_init_config_add_vgt_flush(sctx);
+       if (update_gsvs) {
+               pipe_resource_reference(&sctx->gsvs_ring, NULL);
+               sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, 
PIPE_BIND_CUSTOM,
+                                                    PIPE_USAGE_DEFAULT,
+                                                    gsvs_ring_size);
+               if (!sctx->gsvs_ring)
+                       return false;
+       }
+
+       /* Create the "init_config_gs_rings" state. */
+       pm4 = CALLOC_STRUCT(si_pm4_state);
+       if (!pm4)
+               return false;

-       /* Append these registers to the init config state. */
        if (sctx->b.chip_class >= CIK) {
-               if (sctx->b.chip_class >= VI) {
-                       /* The maximum sizes are 63.999 MB on VI, because
-                        * the register fields only have 18 bits. */
-                       assert(esgs_ring_size / 256 < (1 << 18));
-                       assert(gsvs_ring_size / 256 < (1 << 18));
-               }
-               si_pm4_set_reg(sctx->init_config, R_030900_VGT_ESGS_RING_SIZE,
-                              esgs_ring_size / 256);
-               si_pm4_set_reg(sctx->init_config, R_030904_VGT_GSVS_RING_SIZE,
-                              gsvs_ring_size / 256);
+               if (sctx->esgs_ring)
+                       si_pm4_set_reg(pm4, R_030900_VGT_ESGS_RING_SIZE,
+                                      sctx->esgs_ring->width0 / 256);
+               if (sctx->gsvs_ring)
+                       si_pm4_set_reg(pm4, R_030904_VGT_GSVS_RING_SIZE,
+                                      sctx->gsvs_ring->width0 / 256);
        } else {
-               si_pm4_set_reg(sctx->init_config, R_0088C8_VGT_ESGS_RING_SIZE,
-                              esgs_ring_size / 256);
-               si_pm4_set_reg(sctx->init_config, R_0088CC_VGT_GSVS_RING_SIZE,
-                              gsvs_ring_size / 256);
+               if (sctx->esgs_ring)
+                       si_pm4_set_reg(pm4, R_0088C8_VGT_ESGS_RING_SIZE,
+                                      sctx->esgs_ring->width0 / 256);
+               if (sctx->gsvs_ring)
+                       si_pm4_set_reg(pm4, R_0088CC_VGT_GSVS_RING_SIZE,
+                                      sctx->gsvs_ring->width0 / 256);
        }

-       /* Flush the context to re-emit the init_config state.
-        * This is done only once in a lifetime of a context.
-        */
-       si_pm4_upload_indirect_buffer(sctx, sctx->init_config);
+       /* Set the state. */
+       if (sctx->init_config_gs_rings)
+               si_pm4_free_state(sctx, sctx->init_config_gs_rings, ~0);
+       sctx->init_config_gs_rings = pm4;
+
+       if (!sctx->init_config_has_vgt_flush) {
+               si_init_config_add_vgt_flush(sctx);
+               si_pm4_upload_indirect_buffer(sctx, sctx->init_config);
+       }
+
+       /* Flush the context to re-emit the state. */
        sctx->b.initial_gfx_cs_size = 0; /* force flush */
        si_context_gfx_flush(sctx, RADEON_FLUSH_ASYNC, NULL);

-       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS,
-                          sctx->esgs_ring, 0, esgs_ring_size,
-                          true, true, 4, 64, 0);
-       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_ESGS,
-                          sctx->esgs_ring, 0, esgs_ring_size,
-                          false, false, 0, 0, 0);
-       si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS,
-                          sctx->gsvs_ring, 0, gsvs_ring_size,
-                          false, false, 0, 0, 0);
+       /* Set ring bindings. */
+       if (sctx->esgs_ring) {
+               si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS,
+                                  sctx->esgs_ring, 0, sctx->esgs_ring->width0,
+                                  true, true, 4, 64, 0);
+               si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, 
SI_RING_ESGS,
+                                  sctx->esgs_ring, 0, sctx->esgs_ring->width0,
+                                  false, false, 0, 0, 0);
+       }
+       if (sctx->gsvs_ring)
+               si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_GSVS,
+                                  sctx->gsvs_ring, 0, sctx->gsvs_ring->width0,
+                                  false, false, 0, 0, 0);
+       return true;
  }

  static void si_update_gsvs_ring_bindings(struct si_context *sctx)
@@ -1124,7 +1186,7 @@ static void si_update_gsvs_ring_bindings(struct 
si_context *sctx)
        unsigned gsvs_itemsize = sctx->gs_shader.cso->max_gsvs_emit_size;
        uint64_t offset;

-       if (gsvs_itemsize == sctx->last_gsvs_itemsize)
+       if (!sctx->gsvs_ring || gsvs_itemsize == sctx->last_gsvs_itemsize)
                return;

        sctx->last_gsvs_itemsize = gsvs_itemsize;
@@ -1485,11 +1547,8 @@ bool si_update_shaders(struct si_context *sctx)
                si_pm4_bind_state(sctx, vs, 
sctx->gs_shader.current->gs_copy_shader->pm4);
                si_update_so(sctx, sctx->gs_shader.cso);

-               if (!sctx->gsvs_ring) {
-                       si_init_gs_rings(sctx);
-                       if (!sctx->gsvs_ring)
-                               return false;
-               }
+               if (!si_update_gs_ring_buffers(sctx))
+                       return false;

                si_update_gsvs_ring_bindings(sctx);
        } else {


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