I've checked in an updated CONFORM file which has the results
of running the OpenGL conformance tests on the current Mesa
code (not the experimental branch).

The summary is:

Conform failed.
    Transformation Normal test (Test number #7) failed.
    Line Stipple test (Test number #35) failed.
    Anti-aliased Triangles test (Test number #41) failed.
    Polygon Face test (Test number #43) failed.
    Attenuation Position test (Test number #51) failed.
    Specular Exponent test (Test number #57) failed.
    Specular Exponent Normal test (Test number #58) failed.
    Specular Local Eye Half Angle test (Test number #59) failed.
    Spot Exponent and Positioning test (Test number #64) failed.
    Spot Exponent and Direction test (Test number #65) failed.

I'll be debugging the Line Stipple and Polygon Face tests first.
Otherwise, most of the bugs are in lighting.  The CONFORM file
shows the non-default OpenGL state at the time of each failure
so that can help to narrow things down a bit.

As a reminder, I can't disclose the conformance tests to anyone.


Allen Akin's "glean" is a new OpenGL testing framework.  I haven't
had time to try it out yet.  It would be nice if someone
volunteered to test Mesa with glean.  You can get it via the
developer page on the Mesa web site.

-Brian

----------------------------------------------------------------------
Brian Paul        Avid Technology / Softimage      [EMAIL PROTECTED]


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