----- Original Message -----
From: Brian Paul <[EMAIL PROTECTED]>
To: mesa-dev <[EMAIL PROTECTED]>
Sent: Monday, June 21, 1999 3:16 PM
Subject: Re: [Mesa-dev] Changes on experimental branch


> Keith Whitwell wrote:
> >
> > Hi
> >
> > I've made a couple of changes on the experimental branch.  The main one
> > is the removal of SGIS multitexture.
>
> Did that clean things up much?  Since the experimental branch probably
> will not go into 3.1-final, perhaps SGIS multitexture should be removed
> from the main branch too.  I'd like to retire this extension right away
> unless somebody has good reason not to.

It's interesting to note that nVidia still expose SGIS_multitexture - in
addition to ARB_multitexture - in their latest TNT drivers, despite Michael
Gold (of nVidia) stating many months ago that they were going to remove it
once ARB_multitexture was ratified.

This is not the official word, but the reason is that multitexture can be a
big win on TNT hardware, therefore removing SGIS_multitexture will hurt the
performance of at least one well-known and widespread OpenGL game - one that
does not support ARB_multitexture and (almost certainly) never will.

The removal of SGIS_multitexture is IMHO premature, even though I too would
like "to see the back of it".

$0.02

Regards,

Keith Harrison
SiO2 Software.
Birmingham, UK.
[EMAIL PROTECTED] (personal)
[EMAIL PROTECTED] (work)




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