Brian Paul wrote:
> 
> Eero Pajarre wrote:
> >
> > api2.c (line 1044 and 1045) refers to structure
> > field Current2D, it looks like that the correct
> > name would CurrentD[2].
> 
> Fixed.
> 
> > The code is only used in FX + __WIN32__ compilation.
> > (should it be removed ??)
> 
> As the comment says, that code is a hack for Windows GLQuake.
> I'd guess that it could be removed now.  I think DavidB wrote it
> originally.  Right, David?

Yes, it was a trick written only for handling some 512x512 texture map
used by GLQuake under Win. I think noone is using GLQuake anymore so it
could be removed without problem.

David

-- 

David Bucciarelli
[EMAIL PROTECTED]

Humanware S.r.l.
Via delle Belle Torri 18, Pisa, Italy
Tel: +39-050-576033
Fax: +39-050-973270
WWW: http://www-hmw.caribel.pisa.it


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