1. glGetTexLevelParameteriv() wasn't fully implemented; it didn't return the right results when querrying texel component bit sizes. Fixed now. However, the 3Dfx driver should be updated to set these fields appropriately in the gl_texture_image struct. 2. Separate specular color interpolation wasn't implemented for lines. It mostly is now. The a new problem in the transformation code which prevents testing. Keith, I'll send a test program. 3. I moved some of the recent top-level GNU-ish files into the docs/ subdirectory. Again, I'd like to reduce the number of top-level files in the Mesa tree. Also, having the GNU COPYING file in the top-most directory could deceive someone into thinking that Mesa is still GNU software. -Brian ---------------------------------------------------------------------- Brian Paul Avid Technology / Softimage [EMAIL PROTECTED] _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev