Brian Paul wrote:
> 
> Eero Pajarre wrote:
> >
> > It appears that glEnd does not directly set Current.Primitive
> > to GL_POLYGON+1, leaving this task to vbxform code. (which
> > is not always called here)
> >
> > glGetError checks the Current.Primitive directly before
> > calling VB_FLUSH.
> >
> > This seems to lead to incorrect errors of type
> > "glGetError called between begin/end"
> 
> Someone had reported to me a bug related to this.  His application
> had a call to glGetError() after _every_ GL call, even, glBegin,
> glVertex, etc.  Mesa was crashing on him, inside one of the glGetError
> calls.  I made a small change to it on Saturday and he reported that
> it fixed his problem.  Perhaps Keith and you should take a look at
> it too.
> 

Looking at the diffs between the versions, it looks like
that the fix must be fixed...

I thought that it is not legal to call GetError between Begin/End.
That should not crash the application of course. But for the time
being it might be better to revert to the old behaviour, unless Keith
can create quick+complete fix :-)

                        Eero


_______________________________________________
Mesa-dev maillist  -  [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev

Reply via email to