After getting a fresh CVS tree I decided to give it a try on Win95/FX setup without doing any modifcations. Compiling with mesafx.bat src-glu seems to be missing Makefile.fx, I copied one from an older version. src-glut/Makefile.fx contains characters which are not accepted by nmake. When read into emacs they show up as ^M. After I deleted these nmake was happy. in src-glut/glutint.h modifies __cdecl which causes problems in gamemode atexit settings. I previously had: /* added by BrianP: */ /* modified by Ted Jump */ #ifndef _WIN32 #define __cdecl GLAPIENTRY #define APIENTRY GLAPIENTRY #define CDECL GLAPIENTRY #endif Which seems to work. Oh and in src/Makefile.fx the FX_V2 is defined by default. (Makefile.fx submitted by me...) Does anybody know an easy (static) test regarding if FX_V2 can be defined? Eero _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev