After getting a fresh CVS tree I decided to give it
a try on Win95/FX setup without doing any modifcations.

Compiling with mesafx.bat

src-glu seems to be missing Makefile.fx, I copied one from an
older version.

src-glut/Makefile.fx contains characters which are not
accepted by nmake. When read into emacs they show up as
^M. After I deleted these nmake was happy.

in src-glut/glutint.h
modifies __cdecl which causes problems in 
gamemode atexit settings.

I previously had:
/* added by BrianP: */
/* modified by Ted Jump */
#ifndef _WIN32
#define __cdecl GLAPIENTRY
#define APIENTRY GLAPIENTRY
#define CDECL GLAPIENTRY
#endif

Which seems to work.


Oh and in src/Makefile.fx the FX_V2 is defined by default.
(Makefile.fx submitted by me...) Does anybody
know an easy (static) test regarding if FX_V2 can be
defined?



                Eero


_______________________________________________
Mesa-dev maillist  -  [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev

Reply via email to