> Mesa 3.0 had both Win32/ and win32/ directories:
>
> % ls Win32
> 3dfx/ MesaDemos-samples.dsw MesaGLUT32.dsp demos/
> GLUT-SGIGL.dsp MesaDemos-samples.opt MesaLib.dsw
> fxMesaGL32.dsp
> MesaDemos-3dfx.dsw MesaGL.dsp MesaLib.ncb res/
> MesaDemos-3dfx.opt MesaGL32.aps MesaLib.opt
> s3MesaGL32.dsp
> MesaDemos-book.dsw MesaGL32.dsp NMAKE.MAK samples/
> MesaDemos-book.opt MesaGLU.dsp NMAKE.MIF
> MesaDemos-demos.dsw MesaGLU32.dsp RULES/
> MesaDemos-demos.opt MesaGLUT.dsp book/
>
>
> % ls win32
> MesaDemos-3dfx.ncb MesaDemos-demos.ncb RULES/ samples/
> MesaDemos-book.ncb MesaDemos-samples.ncb demos/
>
>
> Which one is needed? Both?
>
> -Brian
Win32 support is moving away from the IDE and to the command line, so win32/
looks more like the right one (according to the README.WIN32). However, we
need NMAKE.MAK and NMAKE.MIF to build Mesa...
Ted, any help here? I've taken my 3.0 Win32/ dir and hacked the
workspace/project files to work, so I guess that will do for now.
-- Gareth
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