I recently started to try using ARB multitexture extensions.
I have had couple of problems...

1) My program was crashing annoingly
2) Some non multitextured things start
to be rendered incorrectly.

I will return to part 2) when I find out what is
happening but regarding part 1) I think I have
found the reason:

in stages.c line 200? the condition is about
TEX1 but the VB->TexCoordPtr[0]->flag is refering
to number [0].

I changed this to [1] and my crashes disapeared.
(changed in my version, Brian/Keith would you
change this in the CVS)

(I found out this after I noticed that the memory
overwrite was in the same clipping routine 
than the last problem I reported. Then I just looked
which routines seemed to be used by the Keith's patch
for that problem...)



                Eero


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