OK. I've committed a big patch which fixes a number of FX driver problems, and includes a proper treatment of GL_POLYGON_MODE, glEdgeFlag() and the clipping of these primitives. All of you who reported FX bugs, please recheck with the latest CVS and see if this fixed your problems. Keith _______________________________________________ Mesa-dev maillist - [EMAIL PROTECTED] http://lists.mesa3d.org/mailman/listinfo/mesa-dev
- Re: [Mesa-dev] FX bugfixes, polygon_mode changes. Keith Whitwell
- Re: [Mesa-dev] FX bugfixes, polygon_mode changes. Theodore Jump