Hooray! I got a nice, smoothly shaded star at around midnight last night
with this demo. Just had to clean up my memory allocation (actually, do
some deallocation...) and we now have support for self-intersecting
polygons.
The other demos require me to fix the island-inside-an-island case, which I
know how to do, and will code up tonight. I'll spend some time making sure
I'm deallocating all of my dynamic data, but a "final" commit should happen
this week.
-- Gareth
==============================================
Gareth Hughes mailto:[EMAIL PROTECTED]
DEFINITYŽ Site Administration Project
Lucent Technologies, Bell Labs Australia ph: +61 2 9352 8608
_______________________________________________
Mesa-dev maillist - [EMAIL PROTECTED]
http://lists.mesa3d.org/mailman/listinfo/mesa-dev