When using the CVS version (glide driver), it appears that line segments (using glBegin(GL_LINE_STRIP) or glBegin(GL_LINE_LOOP)) which should be clipped are discarded. Test program attached. Outside of this I was happily surprised by the performance I got when I loaded a 6 MByte geographic (vector) database, and just brute forced it through my PPro 200 + Voodoo2. Eero
- Re: [Mesa-dev] Line clipping problem Eero Pajarre
- Re: [Mesa-dev] Line clipping problem Keith Whitwell