Hi,

I am new to Mesa community. I am trying to get 3dfx Mesa driver work on my
WinNT platform, but no far, with no success. I have Voodoo3 card, NT4SP5.
What I did was: compiled Opengl32d.dll&.lib from accel_fxMesaGL32 project,
and then using that Opengl32.lib, compiled glu32.dll and glut32.dll.  I
copied these 3 dlls to 3dfx\demos directory, compiled teapot project.
Launched it, but every time, it failed on wglCreateContext. I followed the
debugger into wglCreatecontext call in fxwgl.c, and found it was complaining
about curPFD == 0. I made ChoosePixelFormat call to make sure curPFD getting
a valid pixel format number, then the execution failed on Glide call:
grSstWinOpen. Basically, all I got is a black full screen with 3dfx logo
showing for a second, and then everything is gone and I was stuck with a
just black  screen.

Anyway, can anybody give me some pointers about this. I knew glide3d.dll is
not compatible with this driver, so I removed it from my system32 dir and
only allow glide2x.dll to stay there.

Thanks in advance for your help!


Shirley Carter
[EMAIL PROTECTED]



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