I've added the edge flag callbacks as required, but as my triangle dumping
is more optimized than the old tessellator, demos/tessdemo won't display
correctly unless you:

1) Remove the begin/end callbacks from tessellate_contours();

2) Add begin/end callbacks to tess_output_triangle();

I'm not overly worried about this, as if you do the above steps the demo
works correctly.  Plus, we potentially save on glBegin/glEnd calls, which is
a good thing in general.

-- Gareth

==============================================
Gareth Hughes        mailto:[EMAIL PROTECTED]
DEFINITYŽ Site Administration Project
Lucent Technologies, Bell Labs Australia ph: +61 2 9352 8608


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